Guild Wars 2

Guild Wars 2 Dev Tracker




10 Jan

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    on Forums - Thread - Direct
01/10/2023—January 10 Release Notes Lunar New Year As another new year dawns on Tyria, join the festivities in Divinity's Reach! The Year of the Rabbit is upon us, and the Lunar New Year festival returns with new rewards. Collect and open Lucky Envelopes to earn Essences of Luck, delicious foods, fireworks, valuable items, and a chance to find the new Lucky Rabbit Lantern back items! The Lunar New Year annual meta-achievement, Lunar New Year Customs, has been updated with a new reward, the Embellished Rabbit Vest! Last year's meta-achievement reward, the Primal Tiger Hood, can now be purchased from the Lunar New Year rewards vendors. The new Firework weapon set is now available! You'll receive your choice of a weapon by progressing the annual Lunar New Year Customs meta-achievement, and you can rarely find additional tradeable weapons in Lunar Gift Boxes, which are available from a new daily achievement. Three new weapons are now available as rare drops from D... Read more

09 Jan

Comment

OK, this is very funny, and I'm NOT sorry ;)


08 Jan

Comment

Originally posted by FiveSharks

#HireMeToTestWarrior ... Or like, literally anyone.

In the skill description it says that it breaks stun on initial placement, meaning that you need to successfully place the banner in the world for the stun break to occur and for the other boons to apply. It's more of a stun break for allies. If the stun break occurred before the banner was placed, it would create a situation where the banner could be cancelled before the cast finishes, putting the skill on the short interrupt cooldown (a 4s cd stun break) - which is obviously not intended. The solution there would be to have it go on full cooldown regardless of the outcome of the skill cast, meaning if that you were interrupted before it finished it would go on a full cooldown without receiving the benefit from the banner's boons. That would feel worse.


06 Jan

Comment
    /u/Roile on Reddit - Thread - Direct

Originally posted by 04fentona

Bruh we know that’s Roy you don’t need to cover name kekw

It could be anyone, you never know!


05 Jan

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    on Forums - Thread - Direct
Hello! We're aware of this issue and looking into a fix. Thank you for your patience!
Post
    on Forums - Thread - Direct
Hello! We're aware of this issue and looking into a fix.

04 Jan

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    on Forums - Thread - Direct
Hello, all, As many of you know, we have been working on implementing and improving support for DirectX 11 in Guild Wars 2. Completing this upgrade will allow us to utilize more modern rendering features, improving both the graphical fidelity and performance of Guild Wars 2. We're happy to announce that we are now ready to remove the DirectX 9 renderer for Guild Wars 2 and migrate all players to the DirectX 11 renderer. With this upgrade, we'll begin adjusting our minimum system requirements to include a DirectX 11-compatible GPU on February 6. This upgrade will roll out to all players over an eight-week period. We expect the process to be completed and all players to be migrated to the DirectX 11 client by April 18. After the rollout has been completed, you will no longer be able to launch the game with DirectX 9. Players with systems that are not compatible with DirectX 11 will need to either upgrade their hardware to include a DirectX 11-compatible GPU or use a cloud ... Read more

03 Jan

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    on Forums - Thread - Direct
Hello! We're aware of this issue and looking into a fix.
Post
    on Forums - Thread - Direct
Hello! We're aware of this issue and looking into a fix.

30 Dec


28 Dec


27 Dec