Guild Wars 2

Guild Wars 2 Dev Tracker




25 Nov

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Here are the worlds for EU: Augury Rock (FR), Arborstone (FR) Aurora Glade (EN), Riverside (DE) Baruch Bay (SP) Desolation (EN), Fissure of Woe (EN) Drakkar Lake (DE), Vizunah Square (FR) Elona Reach (DE) Far Shiverpeaks (EN), Kodash (DE) Gandara (EN) Gunnar's Hold (EN), Ruins of Surmia (EN) Miller's Sound (DE), Fort Ranik (FR) Piken Square (EN), Abaddon's Mouth (DE) Ring of Fire (EN), Vabbi (EN) Seafarer's Rest (EN), Dzagonur (DE) Underworld (EN), Blacktide (EN) Whiteside Ridge (EN), Jade Sea (FR) Here are the worlds for NA: Blackgate, Kaineng Darkhaven, Anvil Rock Fort Aspenwood, Ferguson's Crossing Gate of Madness, Borlis Pass Isle of Janthir, Devona's Rest Jade Quarry, Ehmry Bay Maguuma, Yak's Bend Northern Shiverpeaks, Crystal Desert Sanctum of Rall, Dragonbrand Sea of Sorrows, Henge of Denravi Stormbluff Isle, Sorro... Read more

23 Nov


22 Nov

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Hi all, today we announced an increase to the maximum number of bag slots available per character. Due to an unexpected issue this update did not go live as planned. We are working on a fix for this and this update will come to Guild Wars 2 on December 13. We will also be offering a 40% discount on bag slots at that time (limit 2 per account). Thank you for your patience!

21 Nov


18 Nov

Comment

Originally posted by RenegadeReaper

This was forever ago, but I'm proud to announce I finally managed to obtain Exordium, finally, after much hard work, and it's every bit amazing as I originally thought it was. :) Thank you again for making such an amazing piece of art!

omg grats! So glad you finally get to enjoy it now! And thank you! 💖


17 Nov


16 Nov


15 Nov

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Bug Fixes: Fixed a bug that could prevent progress of story steps that required players to read related mail in Season 1 episodes 3, 4, and 5.