Hearts of Iron IV

Hearts of Iron IV Dev Tracker




29 Jun

Post
Generals!

The Steam summer Sale is kicking off, and we've got the deals for you all to get the packs you want or need for up to 70 percent off! Grab a drink, find a lounge chair, and relax down by the beach with us B)

Base Game
  • Hearts of Iron IV 70% off
  • Hearts of Iron IV: Starter Edition 70% off
Expansions
  • Hearts of Iron IV: By Blood Alone 20% off
  • Hearts of Iron IV: No Step Back 30% off
  • Hearts of Iron IV: Battle for the Bosporus 50% off
  • Hearts of Iron IV: Death or Dishonor 60% off
  • Hearts of Iron IV: Together For Victory 60% off
  • Hearts of Iron IV: Waking the Tiger 60% o...
Read more
Post
Generals!

The Steam summer Sale is kicking off, and we've got the deals for you all to get the packs you want or need for up to 70 percent off! Grab a drink, find a lounge chair, and relax down by the beach with us B)

Make sure to check out the store here

Base Game

  • Hearts of Iron IV 70% off
  • Hearts of Iron IV: Starter Edition 70% off
... Read more

28 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Velkommen til Danmarks historiske Dev Diary! As you might have so astutely observed, today’s Dev Diary is all about Historical Denmark (and if you didn’t catch that, it’s ok; no one understands Danish anyways, so you’re not alone). Denmark has had the great misfortune to be designed by a Swede, namely me - and why would that be such a terrible thing you might ask yourself? Well, let me shed some light on that and give you a bit of context dear reader. Denmark and Sweden have fought the most wars between them than any other countries, so there’s some old blood and rivalry here. Which is thrilling to me; I now have the chance to make them as underpowered as I want - muahahahaha!

Before we go any further, do keep in mind that everything is still a work in progress and might change before releasing in- oooopsie! Spoilers ;) But every bit of feedback and correction is welcome! Do you think I missed something? Do let me know! Did I misspell something in Danish? Don’t e... Read more

27 Jun

Comment
sprites said: oh, not only EU4, but HOI gets a lan too? nice.
Correct! This year both EU4 & HOI4 will get a Grandest Lan Event ^^  

26 Jun


23 Jun


22 Jun


21 Jun

Post
The year is 1936. After 30 years since gaining their independence from Sweden, things in Norway finally seem to be looking up: Its enormous merchant marine continues to be a steady source of wealth, the meager industrial base is starting to recover from the ravages of the Hard Thirties, and there’s finally a majority government, led by Johan Nygaardsvold, who is in the process of enacting sweeping progressive reforms and will bring political stability to this young nation.

The wind may seem to be on Norway’s back, but it is merely the harbinger of the storm to come.


Hey everyone! I’m Carlo, Content Designer for Hearts of Iron 4, and in charge of the Norwegian content. I’m really excited to present to you how we’re depicting Norway in this period; It’s a fascinating country that played a huge and exciting role during World War II, and I’m sure you’ll al... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
The Update is still very much in development! A full changelog will of course come out with the DLC, so that you can check its affiliated patch and all of its goodies ^^  
Comment
    AndrewT on Forums - Thread - Direct
Not a tech support issue so moved to main forum. If the community agrees it's likely to be a bug, post in Bug Reports please.  

20 Jun

Post
I'm looking at testing something with aircraft, but I need a better testing method than what I have heretofore done before.

What I want to test is ground attack damage done versus the cost of planes lost to AA. Not planes lost to enemy aircraft, and not planes lost to accidents. Just planes lost to AA guns.

The problem I have whenever I test ground attack is that getting consistent data is difficult You need enough divisions in enough tiles to proc the CAS. But tactics and RNG can result in battles ending and not restarting. Getting the same number of hours in land combat with the same number of planes with enough total combats to create a decent sample is almost impossible.

There's also no way to auto-pause when combats end so you can restart them without time passing.

So, I need a better method for testing other than just randomly throwing divisions with low attack at each other and hoping for the best. I have som... Read more

19 Jun

Comment
Dimmie_Dumm said: It was just to keep bodies and souls together for some limited time

I agree, but this is too funny to leave alone.

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