Hearts of Iron IV

Hearts of Iron IV Dev Tracker




26 Jun


23 Jun


22 Jun


21 Jun

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The year is 1936. After 30 years since gaining their independence from Sweden, things in Norway finally seem to be looking up: Its enormous merchant marine continues to be a steady source of wealth, the meager industrial base is starting to recover from the ravages of the Hard Thirties, and there’s finally a majority government, led by Johan Nygaardsvold, who is in the process of enacting sweeping progressive reforms and will bring political stability to this young nation.

The wind may seem to be on Norway’s back, but it is merely the harbinger of the storm to come.


Hey everyone! I’m Carlo, Content Designer for Hearts of Iron 4, and in charge of the Norwegian content. I’m really excited to present to you how we’re depicting Norway in this period; It’s a fascinating country that played a huge and exciting role during World War II, and I’m sure you’ll al... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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The Update is still very much in development! A full changelog will of course come out with the DLC, so that you can check its affiliated patch and all of its goodies ^^  
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    AndrewT on Forums - Thread - Direct
Not a tech support issue so moved to main forum. If the community agrees it's likely to be a bug, post in Bug Reports please.  

20 Jun

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I'm looking at testing something with aircraft, but I need a better testing method than what I have heretofore done before.

What I want to test is ground attack damage done versus the cost of planes lost to AA. Not planes lost to enemy aircraft, and not planes lost to accidents. Just planes lost to AA guns.

The problem I have whenever I test ground attack is that getting consistent data is difficult You need enough divisions in enough tiles to proc the CAS. But tactics and RNG can result in battles ending and not restarting. Getting the same number of hours in land combat with the same number of planes with enough total combats to create a decent sample is almost impossible.

There's also no way to auto-pause when combats end so you can restart them without time passing.

So, I need a better method for testing other than just randomly throwing divisions with low attack at each other and hoping for the best. I have som... Read more

19 Jun

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Dimmie_Dumm said: It was just to keep bodies and souls together for some limited time

I agree, but this is too funny to leave alone.

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18 Jun

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My favorite tank doesn't exist in HOI4 anymore.

For a brief period right after the release of the tank designer, you could put rockets on regular tanks (not just SPART) and rocket launchers on tanks did not require tungsten. So, I'd spam T-34s with rocket launchers on them. Then I'd research rocket techs to boost firepower even further.

Yeah, it was probably a good idea for Paradox to nerf that strat. But it was still hilarious. :)  
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SeekTruthFromFx said: These are reasonable suggestions. I am also frustrated sometimes by the low level of transport plane supply,

I'm not. I've seen what it looks like when transports have a lot more capacity.

HOI3 was famous for transport aircraft being a cost effective alternative to shipping supplies over land in some cases. Like, it cost more to move the supplies across X number of tiles than it did to move the same supplies by air.

I'd rather transports hauling less supply than their historical counterparts than being open to... Read more

16 Jun

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icedlemon said: "According to the counter relationship of tactics cards, it can be found that the offensive tactics that can be countered are much more than the defensive tactics that can be countered , so taking the initiative is more beneficial to the defender."
Saw this sentence on wiki. I have also heard this point repeated elsewhere. It sounds like a such a weird logic to me. Shouldn't It be equally important between 'countering enemy tactic' and 'your own tactic not being countered'? Thus, initiative being equally important for attcker and defender?
Isn't It then reasonable to say that initiativ...
Read more

15 Jun

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Do not Necro threads.  
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Generals!
Word has just reached us from the Requisitions office - The Grandest Lan tickets are now available!

Make sure to grab yours to join in on all the action, to view the castle, and to have a great time.

Get yours here![pdxint.at]
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.