Hearts of Iron IV

Hearts of Iron IV Dev Tracker




10 Oct

Post
    PDX Katten on Steam Forums - Thread - Direct
"We have set up a rollback branch for 1.12.14 (Avalanche). You can use it to continue your previously saved games. Remember that Steam may require a restart to show the new branch.
However be aware that:
  • If you have bought Arms Against Tyranny, some graphical and audio assets (loading screen, music...) will show up in the game. This will still be 100% save compatible and not bring any feature from AAT. If you dislike them, you can disable the DLC from the launcher and get a pure 1.12.14 experience as it was before AAT released.
  • Most popular total conversion mods have updated to 1.13 and will not rollback when you change steam branch. The launcher will warn you accordingly that they are incompatible with your current version of the game."

Rollback Guide: ... Read more
Post
"We have set up a rollback branch for 1.12.14 (Avalanche). You can use it to continue your previously saved games. Remember that Steam may require a restart to show the new branch.
However be aware that:
  1. If you have bought Arms Against Tyranny, some graphical and audio assets (loading screen, music...) will show up in the game. This will still be 100% save compatible and not bring any feature from AAT. If you dislike them, you can disable the DLC from the launcher and get a pure 1.12.14 experience as it was before AAT released.
  2. Most popular total conversion mods have updated to 1.13 and will not rollback when you change steam branch. The launcher will warn you accordingly that they are incompatible with your current version of the game."


Rollback Guide: ... Read more
Comment
    PDXKatten on Steam Forums - Thread - Direct
Originally posted by Vaeringjar: Might make sense to upload the rollback before releasing the main update itself next time
We encountered an issue, apologies.
Comment
    PDXKatten on Steam Forums - Thread - Direct
Originally posted by AlbertCole:
Originally posted by PDXKatten: You'll be able to backdate the game, and the save will be available. However, we're awaiting a rollback version - PDX and Steam are working on it! We appreciate your patience!
Thanks for the update. Is it a matter of hours or something that will take some time to fix? I was looking forward to play this evening, but I can adapt my schedule.
Unfortunately It could take a few hours.
Comment
    PDXKatten on Steam Forums - Thread - Direct
You'll be able to backdate the game, and the save will be available. However, we're awaiting a rollback version - PDX and Steam are working on it! We appreciate your patience!
Comment
    PDXKatten on Steam Forums - Thread - Direct
You'll be able to backdate the game, and the save will be available. However, we're awaiting a rollback version - PDX and Steam are working on it! We appreciate your patience!
Post
Generals!

Arms Against Tyranny is here and now playable, so make sure to update your games and get working on those Nordic playthroughs- but before you do, let's take a look at the Release Trailer~


https://store.steampowered.com/app/2183930/Expa... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Generals!

Arms Against Tyranny is here and now playable, so make sure to update your games and get working on those Nordic playthroughs- but before you do, let's take a look at the Release Trailer~




You can grab your own copy of Arms Against Tyranny on Steam here https://pdxint.at/AATStore



With the release of this expansion, we've seen performance improvements and quite a few changes a... Read more

09 Oct

Post
Generals!

The day is soon upon us, with Arms Against Tyranny and the Stella Polaris update sealed up and ready to ship. The development process for AAT has been a pleasure to be part of, and the team have acquitted themselves admirably throughout - we’re all keen to see what you think of our efforts, and hope you enjoy what we have to offer.

The coming weeks also mark a period of post-release support for us. We prefer to remain reactive to the community’s needs here: creating an immediate post-release ‘roadmap’ actually makes it harder for us to do that. So instead, I’m here to explain that we’ll be here maintaining an active presence, and will react quickly as needed and as time and resources allow.

In time-honored fashion, we’re releasing the patch notes to you early, so you can theorycraft, eagerly anticipate, or commiserate the fixing of your favorite exploits a day or two early. As usual, missing notes can happen, and if we find these they will be added ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Bonjour à nouveau, friends! I don’t know if the third time makes it a tradition but I appear once more before release to give some updates from HoI’s tech team.

If you haven’t seen much of me since last year, it’s because I’ve partly been busy with **REDACTED**, **REDACTED** and also with **REDACTED**, but my attention has fully returned to HoI for the last couple months.

So, what’s new with HoI’s tech in 1.13 “Stella Polaris”?

Mines, or the greatest urban legend
First off, great news, naval mines will not slow down the game anymore! Hurray!


Except that’s a lie. The “mine lag” I keep reading about in some community house rules isn’t a thing. Hasn’t been for 2 years. I know because I fixed it in 1.11 (Barbarossa). But don’t feel bad for missing the notice, as it turns out this ch... Read more

06 Oct

Post
Hello, and welcome back to the last Developer Diary for Arms Against Tyranny!
I’m CreamGene, HOI4’s 2D artist and since I am here, you guessed it, it's time to talk about art!

I once again get an opportunity to talk about what happens on the Art Front during a HOI4 production and I’m excited to share with you some of the things that have been in the works. Both challenging tasks as well as funny ones, of course.

I know I usually showcase the how-to when I do loading screens when I get these opportunities, but I think you can find the two latest descriptions from earlier Dev Diarys to be adequate if you need to know the “how-to-think”. But I’ll show some small step-by-step just because I can.

Loading screen
It started with our Game Designer Bradley, or as you know him as well, Corax, who already had a vision for what he wanted. He wanted two different ones. One of the Finnish Winter War, with Finnish soldiers watching Soviet troops... Read more

05 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Generals!

We've released another Arms Against Tyranny tutorial! Get ahead of your enemies and discover the ins and outs of MIOs with this quick primer from Dijondillan

Watch it here


04 Oct

Comment
Markvitank said: That's really cool. A sincere thank you to everyone involved.
Thank you for your kind words <3 This project has been close to my heart. Il say this, more is to come for sure ^^

Herder II said: ...
Read more
Post
Generals!

With the release of Arms Against Tyranny, there will be plenty of saved games and mods that will be broken as we move into the Stella Polaris patch, so if you haven't already make sure to finish up those games or backdate your versions!

However, we have been hard at work with the Modding community to make sure some of your favourite mods are up to date alongside the release of AAT! So here is your comprehensive list of mods that will be updated on the same day as the new patch;

WATCH THE REVEAL HERE
Road to 56 ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Oct

Post
Hello there it's me C0RAX. It's time for another feature dev diary and this week we are going to look at the International market.

So previously we showed this feature off in the international market dev corner and some things since then have changed. We’ve on top of this loaded the feature with brand new functionality to improve the flow and usability as well as refine the information we provide you throughout the feature. So remind ourselves let's go over what intents and goals we started with in that original dev corner.

Feature Intent & goals

Introducing a place for nations to buy and sell equipment benefiting both nations with a reward. Creating a new way for countries to contribute specialist equipment to other nations
Be able to source equipment from other nations as needed
For majors to set the global standard for common place equipment leveraging their superior economic might.

The international market acts as a one stop shop f... Read more

28 Sep

Post
Generals!

The fourth and final Feature Breakdown video for Arms Against Tyranny is out NOW over on our YouTube channel!
This one spotlights the new Military Industrial Organizations feature, as well as the upcoming changes to Support Companies!

Make sure to check out the video!


[discord.gg]