Hearts of Iron IV

Hearts of Iron IV Dev Tracker




02 May

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
bitmode said: As mentioned above, the selected mission should not stop the planes from dealing air damage. FWIW, non-BBA CV NAV do have air attack and I observe them dealing the expected air attack damage in a test battle.

I will do some more testing just to make sure I'm not screwing something up, but it's good to hear that I'm not taking crazy pills and missed something in an update.

But to give you an idea of what I'm talking about, this CV NAV...

{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous"... Read more

01 May

Post
I've been fooling around with carrier aircraft again, and I wanted to make sure I'm not missing something.

1) When based on a carrier, an aircraft with the first module being a fighter module (HMGs or whatever), the plane is now a CV fighter and can only perform carrier fighter missions when in naval combat on carrier. Even if it has a second or third module with torpedoes, during naval combat on a carrier, it should only act like a fighter. It can't multi-role in naval combat and shoot down enemy planes and bomb ships.

2) When based on a carrier, an aircraft with the first module being a torpedo, the plane is now a CV NAV and can only perform carrier NAV missions when in naval combat on a carrier. It doesn't matter if you mount HMGs on the wing modules, the plane will only try to sink ships in naval combat.

3) When specifically ordered to perform missions away from the carrier, planes can perform whatever mi... Read more

29 Apr


26 Apr


24 Apr


23 Apr

Comment
marcelo r. r. said: A breakdown of nuke research in a large research tree would be a begin. With only 3 research to achiev full nuke power, any country could just do 3 steal blueprint against USA.

But since nuke production is tied to the presence of nuclear reactors, and since nuclear reactors are really expensive to build and take up factory slots, getting any kind of meaningful production of nuclear bombs is a bit more than just grabbing some blueprints.

When you get those techs also matters. Sure, if I get nuclear reactors in 1950, I'm clo... Read more

22 Apr

Comment
Dead One's Blood said: This list is generally good, but I found an error:


This advice only applies during peacetime*, since if you're at war and you're on total mob you can click the "women in the workforce" button and regain the 3% recruitable pop.

*Japan and Bulgaria, the two countries that can get total mob pre-war, have focus(es) or decision(s) to make up fore the manpower loss (not fully, but it's more than enough).
Thank you for catching this, Il go over and reword a few areas to incorporate that and a few other issues I n... Read more

20 Apr

Post
[Poll Closed] Thank you for all of your submissions, we will soon release what the results were!

Generals!

Following the popularity of our Homeland bundle, we're giving YOU the opportunity to pick our next DLC bundle to go on sale! You'll have the chance to rank Expansions, Music Packs and more!

In this survey all we ask is that:

1. You list what you own
2. You rank expansions
3. You rank music packs
4. You rank cosmetics packs


Available to choose from are the following:
Expansions

By Blood Alone
No Step Back
Battle for the Bosporus
La Résistance
Man the Guns
Waking the Tiger
Death or Dishonor
Together for Victory


Music Packs

Radio Pack
Eastern Front Music Pack
Sabaton Soundtrack Vol. 2
Sabaton Soundtrack
Allied Speeches Music Pack


Cosmetics Packs

Allied Armor Pack
Axis Armor Pack
...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
marcelo r. r. said: The latest patch changed accident losses variables for ??? another nerf for the sake of the nerf?

IF u guys don't know , the AI ping-pong bombing is still around, so we have to maintain some "permanent" air superiority missions in crucial zones, otherwise,(remembering also we don't have any alerts when a bombing starting), we have to permanent to keep eye on "indirect" signals of being bombed like construction qeue. Also when is too late, the bombing debuff on warscore.

Here a file to test it In Caribbean Sea,
USA keep trying to contest, i have to defend it becaus...
Read more

19 Apr

Comment
billcorr said: As of 16 April 2023, Here are the suggestions that have garnered the most votes (from the HoI4 suggestion forum):
Maybe I should start posting suggestions there....  

17 Apr