Hearts of Iron IV

Hearts of Iron IV Dev Tracker




03 Mar

Comment
Perikles said: Are there any plans to fix the problem that torpedoes do only marginal damage in surface naval battles on capital ships that you don't need a screen any more and are better off by just building capital ships? Thr small amount of damage they do is compensated by the positioning disadvantage of a fleet with screens. This corrupts the implemented combat system.
Hm, that does seem like quite the annoyance, if you deem it as a bug, could you create a ... Read more
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GianpietroU90 said: Thanks for this more than welcome patch! As a separate request would it be possible to add an in game mini generic focus for every democratic country which are in a faction? Not a big focus such as the one for Poland, the Netherland or Framce, more like "receive a military factory out of the mal" "6 of steel out of the map" and "one dockyard form out map" so you can actually continue the fight in a functional way? It will be awesome for all the European democratic minors countries. And I don't think it will seriously impact the balance of forces in Europe.

Thanks again:)...
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Delpheus said: No fix to peace conferences yet? Not surprised but wow
No division medal available notification?
Hey! Regarding division medals notification, please do create a suggestion post about it! And regarding peace conferences, what "fixes" are you searching for? The more descriptive you are, the more it hel... Read more
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benjay2 said: ..... Any updates on those plane sprites, guys?
We are currently investigating it! I cant however promise any dates yet.  
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LeanLeaf said: What does this mean?

That if I play Germany and take the Rhineland focus the whole Oppose Hitler path will dissapear?

Speaking of it, is there any hope of a communist path for Germany? feels like a big missing one to me.

Also, thank you for the Goga fix! I can finally make him from the worst fascist leader to the best fascist leader. #TheGreatGoga
Correct! If you have the game rule selected, the unavailable political tree will be hidden!  
Post
Generals!

With the beginnings of March comes a new open beta from our glorious factory! With this patch comes quite a few bugfixes, some gameplay tweaks, added features, and a special addition for our Canadian Comrades!

Listed below are all of the changes (which is subject to change where necessary) that are now live on an open beta branch. Feel free to give us feedback on these planned changes in this thread, or in our Discord[discord.gg]!

Feature
- German, Japanese and British trees will now hide obsolete branches if the related game rule is turned on.
- French and USA focus trees will now hide obsolete branches if the related game rule is turned on.
- Added a new alt-history branch to Canada's Communist path, allowing further reduction of the Great Depression, wargoals on the United States, and var... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Mar

Post
Generals!

With the beginnings of March comes a new open beta from our glorious factory! With this patch comes quite a few bugfixes, some gameplay tweaks, added features, and a special addition for our Canadian Comrades!

If you wish to see the previous changes, you can see the previous Patch Notes here!

{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try a... Read more

01 Mar


27 Feb


26 Feb

Comment
Can we please get all the DLC done first that are on the official roadmap?
Also: Cold War had been attempted once and failed.

Personally I do not see the appeal of a cold war scenario. It is basically sitting around, tech-rush the other side, build more nukes than the other side. The boredom is interrupted only by the now and then occuring surrogate war.  

22 Feb


20 Feb


16 Feb

Comment
Pluto2006 said: What makes the difference between Open Beta from 2nd February and Sabre patch?
We updated the Open beta once with these changes below. The reason we have Open betas is for two reasons, one of them is for us to find issues that we can fix for the release of a patch, and the second is to give modders a heads-up and time to update to the latest patch! Hope this information helps!

- Small fixes to Romanian focus tree additions  
Comment
GianpietroU90 said: Thanks for the new patch. Can we receive a new updated "map" of the war effort patches, including the new ones coming in the next feature?
Ah! Forgot to put that in, it will momentarily be updated with how far we have gotten!  
Post
Generals!
With Operation Sabre comes plenty of new bugfixes, some attention towards Bulgaria and Romania, and the portions to your Career Profiles we outlined in our Previous Developer Diary[forum.paradoxplaza.com]

Listed below are all the changes, (Unchanged from the Open Beta) we appreciate all of your feedback and look forward the future!

Feature - For easy and very easy difficulties, AI countries will transfer a part of their Peace Score to the human player(s)
- Puppets will transfer a part of their Peace Score to their Overlord (can be disabled with custom game rules)
- Faction members will transfer a part of their Peace Score to their Faction Leader (can be disabled with custom game rules)
- Countries with a low ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Feb