Hell Let Loose

Hell Let Loose Dev Tracker




03 Sep

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We all play, but we also have to dev. Plus we can play in editor too, so those thousands of hours always go unnoticed...


02 Sep

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Originally posted by bacon_catz_karma

real talk though my relative has a gun closet similar to what your see here. Literally dozens and dozens of various firearms, probably 90% of them are historic rifles.

And yes, we live in texas.

😲


01 Sep

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If I didnt know better, I would have guessed that these were photos of the average American basement 😏...

Some do look very familiar indeed!


30 Aug

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Since the XP and all the other stats are saved on Steam itself on PC, its near impossible to read and write from it as far as I know.

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Originally posted by JesusIs_Lord

Extend the beta on ps5, due to kicking from servers for high ping

Extending wont fix the issue. Its better to stop one Tech Beta, fix things and run another one. Or Hotfixing...

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Ah, many improvements will come when Custom LODs are fully in. We will also look into nicer blends and quality, but the main priority was performance. That 100fps you got is there for a reason ;).


29 Aug

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Originally posted by PanzerSoldat_42

Hi

Hi


28 Aug

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Originally posted by DeFranco47

Hi

Hi

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Either play without -dx12 or in a different window mode like windowed fullscreen should fix this.


26 Aug

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Originally posted by henriksen97

Do you guys have any plans to look at sound design again? Everything sounds great at higher volumes, but at lower volumes you cant hear any of the high-end details.

Might be a good Q for a AMA...

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Originally posted by Jiven23

On the HLL roadmap, the devs are planning customizable LODs for various buildings and assets. I’m guessing there will be a graphics setting for LOD, so let’s hope trees are included.

Jep, 100%. Many in the community asked for better performance, so that became key. But, the moment we are more stable, we will look into upping the visuals again to make them look niiiiice. No worries!

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Originally posted by Rettercon

Really appreciate the heads up as I’m sure many folk would be wondering. Never had any doubts!

You mentioned the maps in question but I just had a game on Hurtgen Forest with the same issues but not as severe. Is this also something that is being added to the patch drop?

Look forward to the patch

Heeeyhey! It took several weeks to only add about 60 to 70% of all custom LODs to Stalingrad, so unfortunately there was no time for other maps. But, we will be working on many more improvements later on.


25 Aug

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Originally posted by Aerexz99

Wow. An actual developer. To be fair the guy above did have some valid points. And not everybody has a community to play with. The player base can also be quite toxic to beginners and people who dont play like they want you too.

That I do understand. But, thats why there are amazing clans that host great events and play in a team and communicate. Then instead of you being surrounded by toxic, youll be in a clan that fight against the toxic ones if they are there ;).

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Originally posted by imafanofseratonin

So start off as Soviet MG? Got it.

MG goes BRRRRRRR!

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Originally posted by BruhBlitz

Its expected on the official HLL subreddit so please downvote by all means despite me giving multiple valid points

Blurry things can be fixed by using CommunityAA and or a combo with Nvidia Sharpening. Gameplay meatgrinders I havent seen much, its fine tho when you are a MG guy for the enemy team ;).

But I mainly play with a group of amazing community members knowing how to play and always communicate to avoid the spawn, die, repeat.

The so called historical inaccuracies were mentioned in AMAs before, the Eastern Front is just here and will grow and improve accordingly πŸ˜‰.

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Heyooooo!

Let me quickly pitch in on this. We are aware of this and have been rolling out fixes on Stalingrad for Patch16. Its listed on the roadmap as "Custom LODs". You should see major improvements both visually and in performance when the Patch drops.

Not all buildings are ready in Stalingrad plus Kursk also needs the Custom LODs treatment too after Patch16, but do know, we are on the case!

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Originally posted by BruhBlitz

I have 350 hours in PS and 210 in squad and HLL barely holds a candle to both in terms of teamwork, strategy, and realism. Gameplay is very janky and always has a blurry look to it no matter the resolution. Not to mention the textures, vfx and sfx are pretty awful in comparison to post scrote. The gameplay loop also gets very repetive where every engagement turns into a meat grinder with little to no strategy involved aside from the sl finding a good spot to put down an op. If they even do that is. If not youll find yourself running to the meat grinder for 5 min just to get shredded and repeat. Not to mention the various historical inaccuracies (stg 44 in stalingrad, helmets with camo covers that didnt exist) the tanking system is terrible, it basically made the sherman the best tank since they all use a light, medium, heavy tank class system using health bars for the tanks which makes it pretty unenjoyable not to mention no turning out (and devs have no plan to add it) I overall w...

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EDIT: You have shown points that are work in progress and will be worked on. Planning is key! No worries!

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No one knows... thats all unknown right now until developers have a Steam Deck to test on. But HLL on GFN already works, and Steam Deck is a PC... Only time will tell...


23 Aug

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Back in the Alpha days we were livestreaming and I sneaked all the way around Brecourt Manor to get to the "enemies" that I saw in the yard area. I had no UI and all.

I rushed towards them and killed all of them, about 5 of them... turned out they were my fellow other team member DEVs chatting live to the community answering questions, explaining important things and all 😱...