Hell Let Loose

Hell Let Loose Dev Tracker




01 Oct

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U11 The Road Ahead

Progress on Update 11 has been coming along nicely with work well underway on some highly anticipated additions. While many of these additions are not quite in a state we feel ready to showcase, we do have some things to share this week.

But first we want to give an honourable mention to our Community Manager Jonno, who is sadly leaving his role with us as a HLL CM, after 6 years at Team17. We have had the pleasure to share this journey with him and we feel we speak for the community when we say that he’ll be deeply missed. Join us in thanking Jonno for his service to HLL and the entire community.

We are also very excited about launching on NextGen consoles on the 5th. To stay up to date on all things console make sure to follow us on our socials and jump into the Discord.


Optics

Over the course of development we have had several iterations of weapon optics in game. Trying to find a well rounded soluti... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Sep

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You can always try Geforce NOW on all kinds of laptops or PCs. You get high quality and dont need the renderpower ;). You can even play Hell Let Loose on a phone!

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Originally posted by gemzlington

Nah, enemies cannot hear opposite side admin cam, since it’s basically the same proximity chat functionality

Wow...


29 Sep

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Originally posted by jayfliggity

blue is proximity chat but only your team can hear it.

Oh... bummer...

But, the admin cam has it 100%...

Maybe proximity can be changed to all teams... lll ask!

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Originally posted by JamesLeeBrown

You mean the blue name color bottom left? That's just for your team. Enemy's can't hear you. The is no way to communicate to the enemy at all.

Aaaaaahhh... hmmm... wait? Wasnt the green one team and blue proxy?

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Someone earned themselves a medal!

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Originally posted by DannyArt_HLL

Should be in game already...

Right?

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Originally posted by JamesLeeBrown

It's going to happen?

Should be in game already...

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Originally posted by ileftimgurforyouguys

I wish there was a button for proximity voice but everyone can hear you including other team. Could be some some fun shenanigans

There is!


28 Sep

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Originally posted by AqualusioInFaciem

Why? It is a map redesign, but these open building models already exist within their map editor. I also do not think using open building models is any more demanding performance wise.

Thinking about it, it would be even more awesome if the map editor was released allowing the community to create custom maps to play on private servers.

Well, we had many maps with many open buildings and no one actually walked in them back in the day. They didnt add much to the game, so some were closed off, like in the war.

Plus, each open building with full decoration does impact performance, so key is to find a nice balance like we have now in the majority of maps.

Tactical advantage!

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Originally posted by Conr3

Wait! I thought there wasn’t supposed to be aim assist in HLL?

It's been in since the closed beta.

Our aim assist is very subtle and unlike what you may have experienced in other titles.

The fact people didn't notice is it reassuring for our goal with it.

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Originally posted by lucascr0147

Hope the ping mark/open map bug has been fixed.

We're confident it's fixed.

It seemed the issue was actually unique to the beta build, so shouldn't be a problem for the launch version :)