Hunt: Showdown

Hunt: Showdown Dev Tracker




14 Oct

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UI
  • V-sync: in the graphical options, you can now set the V-Sync framerate lock that you wish. Example if your monitor has 144 Hz you can choose to cap V-SYNC at 72 Hz by picking 72 in the max framerate dropdown.



UI
  • Region selection was updating every 1 seconds and could refresh to previous state instead of currently selected region state.
  • Audio input device field cut long names off too early, making it hard or impossible to identify the correct device.
  • Owned filter and medium ammo filter wasn't highlighted after a restart in the store.
  • Plus symbol didn't disappear on the equipment ...
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/3583102247498729491]here[/url].
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/3583102247498223543]here[/url].
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Hunters,

The PC Test servers will go offline at 15:30 CEST!
We will announce it as soon as they are back online.

Please leave all your Update 1.1 feedback in the comments below!


~The Hunt Team

11 Oct

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The Test Server is currently only available for the EU server, early next week we will add the other regions. Thank you for understanding.

Thank you for testing Update 1.1! Please let us know how you feel about the changes.


  • UI Improvements – The UI gets some love with a few improvements such as the highly requested Stay-In-Lobby feature, new Roster Equipment list and more, improved filter options. Further details below.
  • New Equipment – A brand new consumable, the Choke Bomb, and a deadly weapon variant, the Bornheim No. 3 Match, has been added to the game.
  • New Legendary Content – 3 new Legendary weapons and 2 Legendary Hunters arrived wi...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/3583102247487058175]here[/url].

20 Aug

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Version: v1.0 Patch #4 - Hotfix #3
SteambuildID: 4122998
Client patch size: ~ 180 MB



  • Introduced further changes in order to improve overall stability
  • Added additional debug logs to collect more information about certain crashes



  • Fixed a bug where weapons could get stuck mid-air when swapping between them
  • Fixed a bug that allowed the Hive swarm to blocks projectiles
  • Fixed a bug that allowed dead play...
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The PC Test servers will go offline at 18:30 CEST for an update!

Make sure to extract before then to avoid losing your Hunter!

~The Hunt Team

19 Aug

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Version: v1.0 Patch #4 Hotfix #2
SteambuildID: 4119508
Client patch size: ~280 MB



  • Implemented a number of stability fixes for a range of smaller optimizations that were introduced with patch #4
  • Fixed a bug that caused the game to crash when unloading from a mission



  • Fixed a bug where tabbing out of game while in fullscreen mode during mission load / unload could result in a black screen, after tabbing back to the game
  • ...
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16 Aug

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Version: v1.0 Patch #4 Hotfix #1
SteambuildID: 4112785
Client patch size: ~200.0 MB



Tentative fix for crashes on loading or extracting and returning to the menu. We'll keep monitoring the situation.
UI
  • Adjusted the dirt layer in the Lobby, Roster and Recruitment screen to be less present on top of the characters.



Gameplay:
  • Game crash on Quit. It'll be addressed with high priority.
  • Player won’t start sprinting when...
Read more
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Version: v1.0 Patch #4_716
SteambuildID: 4109121
Client patch size: ~500 MB

We have added 1500 Blood Bonds to all players who had 0 previously.

Audio
  • Further lowered compund rumble SFX to unclutter the sound-scape
  • Delayed the second part of male Hunter Death sounds by 0.15 seconds and lowered its volume
  • ‘Poisoned’ status audio now uses ‘Bleeding’ status' audio to make it less intrusive
  • Decreased the audibility range of Hunter breathing sounds
  • Adjusted Logo audio to match the new splash screens

Meta
  • Daily/Weekly challenge completion achievements can now trigger during missions

Performance
  • Changes made t...
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Hunters,

The PC Test servers are going offline at 10:00 AM CEST in order to deploy a Patch.

Make sure to extract before then to save your Hunter!

09 Aug

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Version: v1.0 Patch #3
SteambuildID: 4087684
Client patch size: ~ 650 MB

AI
  • Increased taunt time for successful Spider pounce attack
  • Increased damage taken by Grunts on compact bullets upper-torso hits
  • Increased experience points earned from killing a Meathead from 100 to 200 XP

Audio
  • Drastically reduced Compound SFX rumble effect to not interfere with gameplay.
  • Fixed rare case of bushes not stopping to rustle when walking through them.
  • Fixed an issue that caused legendary weapons to be audible through terrain in close proximity.

Gunplay
  • Cannot switch equipment while cooking a Concertina bomb
  • Concertina bo...
Read more

02 Aug

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Version: v1.0 Patch #2
SteambuildID: 4066508
Client patch size: ~550 MB

New Unlock Conditions
  • Weapon variations are now unlocked following an XP-based unlock system, instead of specific kill goals as used for the daily and weekly challenges
  • XP rewards for player kills have been halved to allow for normalized XP earnings across both PvE and PvP for the purpose of weapon variation unlock challenges (i.e. a kill against a player with equal skill is now worth 250 XP instead of 500 XP)

Developer Note:

With this update, we have made a change to how the challenges in the Book of Weapons work, changing to an XP-based system instead of the current specific challenges. We had to use the existing system for our init... Read more

29 Jul

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Version: v1.0 Patch#1
SteambuildID: 4047710
Client patch size
: ~ 450MB


Equipment
  • Slightly increased the recoil of the Dolch 96 and its variants
  • Reverted the price of the Dolch 96 back to $490
  • Increase the price of the Dolch 96 Precision to $550
  • Reverted the price of the Caldwell conversion Uppercut back to $275
  • Increased the damage of the frag bomb to make it more reliable against AI (150 up to 200)
Developer Note

Both the Dolch and Uppercut to us are classed as the top-tier sidearm’s that are available in the game. As such, they are often the most used as well as being two of the most powerful in the game. The Uppercut in particular often carries the punch of a “pocket rifle” that makes... Read more

24 Jul

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Here is part 3 of the 1.0 patch notes:

Challenges
  • Reduced the requirements for completing daily challenges:
    • These were updated to be more in line with the changes to the Book of Monsters.
  • Rewards for weekly challenges have been replaced with by an award of 25 Blood Bonds per completed challenge.

Accolade Cards
  • “Kill Assist” accolade card added. (damaging an enemy that is then killed by a team mate)
  • “Trio wipe” accolade card added. (killing a full team of 3 players)
  • Accolades for killing the different tiered hunters have been removed and replace with rewards based on the difference in ELO ranking:
    • Killed player's ranking was much better (1000 XP reward)
    • ...
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23 Jul

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AI
New AI variations

  • Female grunt variations have now be added to the cast.
  • Thematic grunt variations have now been added to the cast.
  • Context driven skin variations for Grunts will now feature on both maps (e.g prisoners or guards around the prison, muddy grunts in muddy areas etc.).

General AI changes

  • Grunt based AI behavior has been reworked in instances where there target is in an unreachable position.
    • Grunts will now attempt to attack players even if you are standing on unreachable props (such as haystacks).
    • Grunts will now perform a taunt if their target is completely unreachable, generating much more noise.
  • Grunts can be knocked down by charging ...
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Version: v1.0
SteambuildID: 4037174
Client patch size: ~ 15GB

Hunters,

Here are the update notes for Update 1.0 on the test server. Please note that due to the size of this update, the notes will be spread across multiple announcements. This first post will contain the highlights and known issues. Please note: The known issues listed are the most critical, and does not represent a comprehensive list.

Important: For the purposes of this testing phase, we would ask to only use English as the language for the game. Much of the localization for other languages is currently not in place and in some instances, a different language will prevent you from unlocking entries in the book of weapons and Book of Monsters.

... Read more

07 Jun

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Version: v0.651
SteambuildID: 3892837
Client patch size: ~ 270MB



  • Death screen now displays the player's name as well as the level & tier of the hunter, instead of player's bloodline & prestige rank.
    • This is the first iteration towards a more representative way to communicate information in the death screen.
  • Flash bomb price increased to 47$.
  • Concertina bomb no longer triggers hit markers every time a player or AI moves into the wire.

... Read more

24 May

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Version: v0.649
SteambuildID: 3853308
Client patch size: ~ 170MB



  • Fixed the broken lobby chat.
  • Fixed a bug that blocked the banishing if the boss dies inside of an ammo box.
    • This fix has now been applied to the Spider as well

~The Hunt Team