Hunt: Showdown

Hunt: Showdown Dev Tracker




23 Jul

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2734199622693346764]here[/url].

24 Jun

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To encourage participation on the Test Server we are going to award 100 Blood Bonds to players. The Blood Bonds will be distributed for playing at least 20 minutes on Wednesday 24/06 between 21:00 and 23:00 CEST (19:00 to 21:00 UTC).



  • Balancing pass on some of the Trials challenges.



  • Fixed a bug where player got kicked from group with a 0x20007 crylcoud error.
  • Fixed an issue where ammo box spawns were missing in some cases.
  • Fixed a bug where the reward text wa...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2513520701502766738]here[/url].

23 Jun

Post

To encourage participation on the Test Server we are going to award 100 Blood Bonds to players. The Blood Bonds will be distributed for playing at least 20 minutes on Tuesday 23/06 between 20:00 and 22:00 CEST (18:00 to 20:00 UTC).



Gunplay
  • Increased the recoil of the LeMat's secondary shotgun fire mode.



  • Fixed an issue that caused the Crossbow to deal less damage than intended.
  • Fixed several animation issues when using Dual Wielded weapons.
  • F...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2462854572169546092]here[/url].

19 Jun

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2462854572154658323]here[/url].
Post





Dual Wielding – Double the gun, double the fun. This Update brings the long-awaited Dual Wielding feature, available when using two identical handguns.

Trials Mode – You have asked, and we listened! We are happy to introduce the first iteration of our PVE mode – Trials! Explore the maps, complete difficult challenges, and collect Trial Stars for exclusive rewards.

New Legendaries – The update brings three shiny new Legendaries as well as two other exclusively unlockable with the Trials Mode!


Dual Wielding
Dual Wielding Handguns is a new and exciting feature in Hunt:Showdown, allowing players to equip and use two handguns at t... Read more

06 Jun

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To encourage participation on the Test Server we are going to award 200 Blood Bonds for players. The Blood Bonds will be distributed as follow:
  • 100 Blood Bonds for playing at least 20 minutes (it can be across multiple games) on Saturday between 20:00 and 22:00 CEST (18:00 to 20:00 UTC).
  • 100 Blood Bonds for playing at least 20 minutes (it can be across multiple games) on Sunday between 20:00 and 22:00 CEST (18:00 to 20:00 UTC).


UI
  • Due to a bug the ammo count is removed from the weapon pick up screen.

... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2235421525034453014]here[/url].

03 Jun

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2235421525027237866]here[/url].
Post



Gunplay Frag Bomb
  • Reduced damage from 200 to 150.
  • Now deals Intense Rending Damage (Causes Intense Bleeding).

Developer Note:
This change will slightly increase the chance for players to survive with severe injuries at the edge of the frag bombs explosion radius.


Damage Intensities
  • Slightly adjusted and normalized the damage over time received from Bleeding.
    • Light Bleeding is now 50% weaker than Medium Bleeding.
    • Medium Bleeding is equal to what players are used to from before this Update.
    • Intense Bl...
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29 May

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Different Intensities for Damage Effects – Update 1.4 rewrites everything you know about burning, bleeding or poison, with new rules and intensities for each damage type.

New Equipment – The update brings some new toys to play with. Now you can poison your careless foes using the brand new Poison Trip Mine tool and as for the careful Hunters, the Serpent trait has been added, allowing the interaction with clues, rifts and abandoned bounties from afar when using dark sight.

New Legendaries – We have introduced many new Legendary weapons including the runners up in our 2nd anniversary weapon skin contest as well as a Hunter! Make sure to check them out.

D... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2220784205327395514]here[/url].

24 Apr

Post


(Please note: We currently only have US East and Oceania regions available for testing.)



Audio
  • Decoy Fuses now play a tiny explosion sound when they explode.
UI Death Screen:
  • Improved and added text transition to the Death Screen for an overall smoother transition.
  • The Detail button is now a toggle, similarly to the Damage history button.


General
  • Fixed some client crashes.
  • Fixed cases when player could get nothing from...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2206144322268323031]here[/url].

02 Apr

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2085671129225693573]here[/url].
Post



Audio
  • Ear ringing effect is now correctly applied to Legendary weapons as intended.
Gameplay
  • The Nitro Express Rifle has been tweaked to be in line with the previously made consistency adjustments, in order to prevent quick scoping like in previous test server update.
  • Fixed an issue that could prevent players from receiving rewards when using a Item box.
UI New Death Screen Improvements
  • Overall improvements made with the removal of several not-needed texts.
  • The graveyard background has a much grittier look now.
  • The death screen blends in much smoother and pr...
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31 Mar

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(Note: For the next few Test days we will only have the US West region available for US players.)



Audio
  • Ear ringing now also dampens the player's own gunshots to increase the new system's readability.
Gunplay
  • Reduced accuracy when using the Levering trait.
  • Slightly increased recoil when using the Levering trait.
  • Slightly increased crosshair spread bloom when using the Levering trait.
  • Systemically - just like with Levering - Fanning now also causes slightly increased crosshair spread bloom compared to when firing it normally.
  • Consistency pass made on the time it takes ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/2091299994134575938]here[/url].

27 Mar

Post




Audio
  • Further adjustments made to the Ear-Ringing audio effect in-order to make it feel less intrusive.

Gunplay
  • Bornheim No.3 and all its variants have their effective headshot ranges reduced from 68m to 60m.
  • Bornheim No.3 and all its variants have their damage reduced from 84 to 74
  • Derringer has its damage reduced from 84 to 74

Developer Note:
The adjustments of the projectile curves let the Bornheim and Derringer receiving too much of a boost, making them both able to kill with 2 shots to the chest at short range instead of the previous 3 shots. This has now been adjusted a... Read more