Didn't you guys list Nvidia Reflex LL to be implemented? Is that still a thing?
Reflex is indeed already in the game, please check under the Graphics settings!
@HuntShowdownOfficial what do you consider a gameplay session?
A gameplay session would refer to the time you play Hunt from opening the game, to closing it! It could be one, or 10 games within 1 session.
Thanks! I ll make sure to pass this on to the team!
This is what we need! Thank you <3
Thank you for your support! We’ll do our best to keep improving moving forward.
Looks like that door really knocked you out! 😉 Just a reminder that doors can be blown or shot open, and yes, the force can pack enough punch to down a Hunter if you’re in the way. Doors can be deadly too!
Black Coat will always be my favorite (until the next release, of course! 😄), but his swagger is truly unmatched
We miss it too! With the engine update complete, both Lawson Delta and DeSalle are now undergoing reworks to improve quality. They’ll be gradually reintroduced to the game one by one with major updates.
Edit: Crytek responded to this post in a comment response to this one. - It's not a crossover or collaboration and is an original design!
Original Comment: I hope I'm wrong... but my guess would be a Predator franchise crossover. Considering the wording of the skull taker and the most recent predator film (Prey - 2022) was set in the old western times. It's not out of the realms of possibility.
I'd personally much rather a new unique hunter that is loosly inspired by the crocodile hunter Steve Irwin if Crytek are sticking with the crocodile theme for the skins.
The Taker of Trophies DLC will stand on its own, and does not feature any IP crossover or collaboration. It features the fierce Skull Taker, driven by primal pride.
Like the other Times of Day, Thundershower is also being updated following the engine upgrade! It will return in a future update, so keep an eye out for announcements on the timing.
Hello, Sheriff Hardin? Yes I’d like to report a hate crime!
A hat crime!