Hunt: Showdown

Hunt: Showdown Dev Tracker




30 Jan


29 Jan

Post
    Cry_Ari on Steam - Thread - Direct

We’re going LIVE NOW with the Community team!

Join us for a gameplay live stream featuring Twitch Drops and exciting giveaways!

🎯 Twitch Drops Active
🎁 Giveaways for Viewers

Streaming here on Steam and on-
Twitch[twitch.tv]
Youtube
... Read more

28 Jan

Post
    CRY_IM on Steam - Thread - Direct


The Last Laugh DLC is now available!

This DLC includes everything you need to unleash chaos:
  • The Hyena (Hunter)
  • Lion’s Roar (Centennial)
  • Banner Shot (Pax Trueshot)
  • Warm Embrace (Concertina Bomb)

Become The Hyena today! 👉
https://store.steampowered.com/app/3282880/Hunt_Showdown_1896__The_Last_Laugh/

27 Jan

Post
As Post-Malone's Murder Circus continues, we're celebrating the coming Year of the Snake with a Sale!
If you're new to Hunt: Showdown 1896, we have a great way to get started. There are discounts across Hunt: Showdown 1896. the DLCs and all our soundtracks (including The Devil's Match and The Sinners Songbook released last month).

We have a time limited offer in the ... Read more

25 Jan

Post
    CRY_IM on Steam - Thread - Direct
Back in October, we shared details of upcoming hit validation and trade window improvements that went live with Update 2.2. Since the changes have been allowed to play out in a live environment, we wanted to circle back with an overview of the results and improvements observed so far.
To recap, we adjusted the specific time limit for how long a player can still shoot or land a hit after death from 800 to 75 milliseconds. Our goal was to fine tune the system to create a fairer and more consistent ecosystem for everyone, prioritizing player reaction times over external factors like connection speed.

Now to the results:

Kill Trades VS Total Player Kills:



One of the key metrics we’ve been closely monitoring since rolling out the trade window adjustment is the percentage of kills that qualify as "Trade." A kill trade specifically occurs... Read more

23 Jan

Post
    CRY_IM on Steam - Thread - Direct


It’s the start of the new year, and to celebrate we have another Twitch Drops campaign for you. If you’ve missed out on previous Drops, then now is the time to get those rewards featuring fan-favorite Hunters, such as the Kill Buyer, Billy Story, Lulu and more, as well as Skins and Charms! If you already own the featured items of the day, then we have a chunk of Hunt Dollars available to earn too.

Check out the schedule below:

January 23rd (15:00 UTC) - January 24th (15:00 UTC)
Watch any participating Hunt: Showdown 1896 streamer for 240 minutes to unlock Spare Dime (Nagant M1895 Silencer).

If you already own Spare Dime, then one of the following Skins is up for grabs and will be given at random:
  • Poseidon's Whisper (Nagant M1895 Silencer)
  • Mosquito (Nagant M1895 Silencer)
  • R...
Read more

22 Jan

Post


The Coiled Serpent BB Bundle is here!

Step into the fray with Zhuge Liu, the Hunter chosen to face the unknown, and claim her tools of precision and power. The Bundle contains:

- Zhuge Liu (Hunter)
- Spring Rain (Chu Ko Nu)
- Snake Bell (Charm)

Get it now—available until February 10th!
Post
    CRY_IM on Steam - Thread - Direct

Hunters,

Patch Notes for Update 2.2.1 can be found below. Happy hunting!

~ The Hunt Team



Gameplay
  • Bounty Clash AI update
    • Removed Immolator, Hive, Meathead, and Hellhound spawns
    • Added Grunt spawns inside compounds
    • Reduced overall AI spawn rate
  • Reduced the inflicted melee damage when pulling stuck projectiles out of Hunters (from 70 to 14 for upper torso)
    • The amount of damage to other body parts differs based on hit location, but is generally even lower
    • While much reduced in effectiveness, the Blademancer Trait may still help finish off Hunters that are very low on health
    • ...
Read more

21 Jan

Post
    CRY_IM on Steam - Thread - Direct

Hunters, 
 
The Live Servers will be taken offline tomorrow, January 22nd to deploy Update 2.2.1. This Update brings a number of bug fixes as well as improvements to the VOIP system. See the full list of details below.

Estimated downtime: ~4 hours.



Gameplay
  • Bounty Clash AI update
    • Removed Immolator, Hive, Meathead, and Hellhound spawns
    • Added Grunt spawns inside compounds
    • Reduced overall AI spawn rate
  • Reduced the inflicted melee damage when pulling stuck projectiles out of Hunters (from 70 to 14 for upper torso)
    • The amount of damage to other body parts differs based on hit location, but is gener...
Read more
Post



Out from the ruins of the big top steps The Hyena, carrying the memory of his beloved friend. Armed with Lion's Roar (Centennial) and Banner Shot (Pax Trueshot), he's got one thing on his mind. Be sure not to get caught in his Warm Embrace (Concertina Bomb) or you may just find out.

Add The Last Laugh DLC to your wishlist today! 👇
https://store.steampowered.com/app/3282880/Hunt_Showdown_1896__The... Read more

20 Jan


17 Jan

Post

As promised last week, we wanted to share some changes coming to our in-game voice chat. Communication is key when it comes to coordinated gameplay, and with these improvements we aim to streamline the VOIP experience, enhance clarity, and resolve some reported issues expressed within the community.


Team Communication Options

Team communication has been enhanced in Update 2.2 alongside Post Malone’s Murder Circus, with the inclusion of team chat in All/Proximity Chat. This change ensures that your voice will reach your teammates, wherever they are, providing seamless coordination during tense moments.

 
What will be improved in the upcoming 2.2.1 update?


Improved Mute and Toggle State Mechanics


We have improved the muted mic icon by no longer auto-hiding it. The icon now remains visible, gi... Read more

10 Jan

Post
    CRY_IM on Steam - Thread - Direct


Happy new year, Hunters!

To kick off 2025, we wanted to share a little more insight into what we have planned for the start of the year. We will be beginning by focusing on quality-of-life improvements and bug fixing as we look to improve the overall gameplay experience of Hunt. New events will be coming, but the core of these updates will center around performance improvements rather than tons of new content.

We have looked at some of the most severe bugs that currently exist, along with some of the most frequently reported, and more. While this is far from an exhaustive list of everything coming, here’s a brief list of just some of key fixes that you can expect for early 2025:

Gameplay Bugs
  • Fixed various crashes and freezes that occasionally occurred during gameplay, as well as when loading in and out of a ...
Read more

08 Jan


20 Dec

Post
    CRY_IM on Steam - Thread - Direct


Surprise! Double Event Points Weekend has arrived!

For one weekend only, the travelling circus ups the ante with Double EP across all game modes so you can grab our most popular ever Battle Pass rewards.

Available from December 20th 7:00 UTC to 22nd 22:59 UTC.

Happy hunting!

19 Dec

Post
    CRY_IM on Steam - Thread - Direct


Hunters,

Update 2.2.0.1 is live! Check out the full list of changes below.



  • Fixed multiple crashes and freezes that occurred rarely and had a very low reproduction rate
  • Fixed an issue when the party host extracts, other members get disconnected prematurely before the timer runs out
  • Fixed an issue where the "Hex Breaker" hands did not glow when using the dark sight boost
  • Fixed an issue where the ear ringing effect remained indefinitely after extraction, only resetting when entering the next mission and firing a weapon
  • Fixed an issue where using Shadow Leap and dying causes Hunter health to continue draining after being revived
  • Fixed a...
Read more

18 Dec

Post
    CRY_IM on Steam - Thread - Direct

Hunters, 
 
The Live Servers will be taken offline Tomorrow, December 19 at 09:00 CET to deploy Update 2.2.0.1. This update includes fixes for bugs that appeared after Update 2.2, as well as balancing changes to the Shredder. You can find the full list of patch notes below.

Thanks for your patience.

Est. Downtime ~3 hours.



  • Fixed multiple crashes and freezes that occurred rarely and had a very low reproduction rate
  • Fixed an issue when the party host extracts, other members get disconnected prematurely before the timer runs out
  • Fixed an issue where the "Hex Breaker" hands did not glow when using the dark sight boost
  • Fixed an issue where the ear ringing ...
Read more