Hunt: Showdown

Hunt: Showdown Dev Tracker




19 Oct


18 Oct


17 Oct


16 Oct

Post



  • Fixed multiple client crashes
UI
  • Fixed an issue that resulted in the unlocked legendary popups not opening
Gameplay
  • Fixed the muzzleflash position of the Bornheim Match
  • Butcher no longer uses ranged attacks when extinguished (in choke bomb radius)
  • Fixed a bug where If there was only one bullet left in the Bornheim, reloading it with the Bulletgrubber trait did not save it.



Stability / Performance
    ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/1566616051166602303]here[/url].

15 Oct


14 Oct

Post


UI
  • V-sync: in the graphical options, you can now set the V-Sync framerate lock that you wish. Example if your monitor has 144 Hz you can choose to cap V-SYNC at 72 Hz by picking 72 in the max framerate dropdown.



UI
  • Region selection was updating every 1 seconds and could refresh to previous state instead of currently selected region state.
  • Audio input device field cut long names off too early, making it hard or impossible to identify the correct device.
  • Owned filter and medium ammo filter wasn't highlighted after a restart in the store.
  • Plus symbol didn't disappear on the equipment ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/3583102247498729491]here[/url].
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/3583102247498223543]here[/url].
Post
Hunters,

The PC Test servers will go offline at 15:30 CEST!
We will announce it as soon as they are back online.

Please leave all your Update 1.1 feedback in the comments below!


~The Hunt Team