Hunt: Showdown

Hunt: Showdown Dev Tracker




31 Jul

Comment

Quoting here from another thread:

"There will be a change to make the challenges in the Book of Weapons XP-based instead of the current specific challenges. We had to use the existing system (which makes sense for daily and weekly challenges as well as Book of Monsters unlock) since the new XP system was not available before we went on test server.

So, with one of the next updates on test earning XP with a weapon (or its variants) fills the bar towards the next unlock. This will make the progression system feel less like "side quests" and allows players to simply unlock new variants by playing how they like as long as they are using a weapon from the same unlock category."

Comment

There will be a change to make the challenges in the Book of Weapons XP-based instead of the current specific challenges. We had to use the existing system (which makes sense for daily and weekly challenges as well as Book of Monsters unlock) since the new XP system was not available before we went on test server.

So, with one of the next updates on test earning XP with a weapon (or its variants) fills the bar towards the next unlock. This will make the progression system feel less like "side quests" and allows players to simply unlock new variants by playing how they like as long as they are using a weapon from the same unlock category.

Comment

The game acknowledges your actions with accolade cards. There are both good (like extracting bounty) and bad ones (like you getting killed).

Accolade cards have an internal ranking that gives them more value, the better the achievement. So, killing two hunters is less impressive than killing 8 hunters. This quality-grading is represented by the the trimming of the card and also yields a higher amount of Blood Bonds.

The Top list, takes the highest quality accolade cards and highlights them separate from the rest. Only the top-5 cards can yield Blood Bonds.

Additional accolade cards that award extra cash or bounty are listed under "other".

In case there have been less than 5 valuable cards, it won't be a Top 5, but a Top 4, 3, etc.

Hope this helps!


30 Jul

Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
Originally posted by FreD: Before someone comes here yelling at me, remember ... this is just an ideia. Try to be constructive and post your ideias for improvements for it or something different that you think would be nice!

Just gonna quote this part just to double down on the whole " be constructive" thing. Lets hope it works and you get some who want to develop the idea a bit with you.

~Ic3man2k
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
Thanks for the feedback, however given the impact this trait has on pistols, I think it is doubtful that we would drop it down to Rank 1.

~Ic3man2k
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
Closing this as it is not relevant to the test server in anyway. Please stick to the live forums if you have suggestions such as this.

~Ic3man2k
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
Thanks for passing these on, not really sure whats going on there but we will definitely take a look into it.

~Ic3man2k
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
Thanks for letting us know, we have had a few people mention this to us so thank you for confirming it again.

~Ic3man2k
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
I think you are slightly over reacting here span4ev. Rather than just calling it a stupid decision and taking several chances to poke at the dev team repeatedly, you could easily just explain your viewpoint in a constructive way and know that from this, your feedback would be passed on.

This is the whole point of having a test server, to catch things like this that may not fit or may need work. This feedback has already been passed on as you are not the first person to mention it, and most likely will not be the last.

Please try to keep the feedback constructive going forward.

~Ic3man2k
Comment
    Cry_Ic3man2k on Steam Forums - Thread - Direct
I have already made sure to pass this on to the team as no one wants a miss-click to cost real money.

Appreciate the feedback folks!

~Rick

29 Jul

Post


Version: v1.0 Patch#1
SteambuildID: 4047710
Client patch size
: ~ 450MB


Equipment
  • Slightly increased the recoil of the Dolch 96 and its variants
  • Reverted the price of the Dolch 96 back to $490
  • Increase the price of the Dolch 96 Precision to $550
  • Reverted the price of the Caldwell conversion Uppercut back to $275
  • Increased the damage of the frag bomb to make it more reliable against AI (150 up to 200)
Developer Note

Both the Dolch and Uppercut to us are classed as the top-tier sidearm’s that are available in the game. As such, they are often the most used as well as being two of the most powerful in the game. The Uppercut in particular often carries the punch of a “pocket rifle” that makes... Read more

28 Jul