Hunt: Showdown

Hunt: Showdown Dev Tracker




13 Mar


12 Mar


11 Mar


08 Mar

Post


Version: v0.573
SteambuildID: 3628152
Client patch size: ~270MB



Audio
  • Reduced the pitch of footsteps on solid wood



  • Fixed an issue where options in the menu were set as console options instead of pc options
  • Fixed an issue that caused recruitment screen hunters to have no health bars after playing a mission
  • Fixed an error where account linking reward were referred to Dollars instead of Bounty
  • Imp...
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Hunters,

The Test servers will be taken offline for maintenance at 13:00 CET.
Make sure to extract before then to avoid losing your hunter!

~The Hunt Team

07 Mar


05 Mar

Post


Version: v0.568
SteambuildID: 3618005
Client patch size: ~370 MB



AI
  • Grunts / Armoreds are no longer pushed back by melee attacks
  • Grunts / Armoreds are aligned to movement when running around corners
  • Immolator is now more resistant to compact bullets and shotguns
  • Immolator deals more melee damage

Gunplay
  • Fixed an issue where after the holding action was completed, holding the left mouse button led to an accidental shot.
  • After using the last charge of the Medkit now, the Hunter's primary weapon gets automat...
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04 Mar

Post

Hunters,

The Test servers will go down for maintenance at 12:10 PM CEST.

Make sure to extract before that time in order to save your Hunter!

~The Hunt Team

28 Feb

Post
Version: v0.562
SteambuildID: 3607708
Client patch size: ~45 MB

We have deployed a small client side patch to fix an issue that occurred when using any scoped weapon variants or the spy-glass tool.

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Version: v0.562
SteambuildID: 3602173
Client patch size: ~360 MB

A recent version of the Live Server database was copied to the Test Server, we made the following changes:
  • Players with an account on the Live servers are now set to (minimum) Rank 70
  • Players that have prestiged at least once are set to Rank 100
  • Money is set to $3000
  • Owned ar...
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Hunters,

The test servers will go down for maintenance at 10:00 AM CET.

Thanks to your participation we have identified the issue with the backend and verified a fix.

The Test servers will be back later today, and will most likely stay online for a longer time period!

~The Hunt Team