Hyper Scape

Hyper Scape Dev Tracker




23 Oct

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Hey there Zach! Thanks for taking the time to share your initial thoughts on the patch.

Regarding the weapon buffs, I just want to reiterate what was written in the patch notes. The goal of these changes was to improve comfortability in combat. Additionally, the team felt it was better to bring weapons up towards the level of the dominant weapons (like Riot One and Ripper) rather than ultimately bringing everything down. Bullet weapons were still supposed to feel better than explosives with all of these changes.
We have been taking note of discussions and frustrations around the Komodo in particular. Personally, I enjoyed using the Komodo pre-patch and felt it was already in a fairly solid place. I do agree that the Komodo feels slightly overtuned (I died to it a bunch when playing Solos yesterday :P).

About the Atrax, how would you specifically nerf the Atrax? What was the most frustrating aspect for you? From my notes, the rate at which you could fire the p...

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Originally posted by zachstac34

Awesome skin just the one I was waiting for. The patch was great outside of: explosives buff (Komodo needed one but got just a bit too strong of one), the bumper control layout with melee on Y??, and the main one 15 second health regeneration. If you can revert all those changes ASAP this will go down as a very memorable patch that helped the game a lot. The controller settings and exponential are fantastic Btw. The aim assist is at a perfect level now as well. This was such a good patch minus those glaring negatives

Thanks for the feedback! Glad you like the skin- we are listening to all of these points and discussing it here, in the meantime figured people like free stuff :) lol.

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Hey, sorry about that! I would recommend reaching out to Ubisoft Support at support.ubi.com. They should be able to help :)

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Originally posted by tyleqh

Health Regen

I understand the sentiment here about the change. I've brought it up it to the team and we will monitor its impact on the game and players.

We need more than that.

Understand- when we have more information on the topic we will share with the community. My goal is to be as transparent with the community as possible.

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Hello,

First off- thank you so much for a detailed, constructive, well thought out and spoken post. I truly appreciate the work and effort that you put into this post. I read every single word.

Also let me start with, we are only 24ish hours after the patch now, so I do not have a lot of hard updates for you, but will speak to what I can.

Controller Changes

We are looking at custom binding for controller, as that has been top feedback for controller players. In the short term, I have reported the thoughts on the controller layouts now including having Instant Melee on Y button and weapon swap on the up dpad.

Halloween

Glad you like the spooky stuff, including the nighttime mode. Definitely like the idea of having having it stay in the game somehow ;)

Candies

Agreed, plus I love candy.

Crown Rush (Solo)

Definitely seeing the love for Second Chance, and I agree I love it too.

Weapons

Wh...

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    UbiBlush on Forums - Thread - Direct
Hello, this reset was done after the latest update due to the new changes to the Default Settings:

With the arrival of the new aiming curve system...
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22 Oct

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Hello! Thank you for the feedback and expressing exactly where you are frustrated with the game state. We appreciate the feedback. We are looking at the feedback across all of our channels, and making sure to understand both the specific feedback (such as health regen, weapon balance, etc,) and the overall meta feedback.

We know this patch is quite different, and changes a few aspects of the game. Both the positive and negative feedback will be used in our analysis and conversations moving forwards. Rest assured, we want this game to be the best possible that it can be and will continue working to do so.

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Be sure to have them use the Referral Program, so you both unlock rewards! :)

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Hello! Love the idea of modes :) As a note, we have mentioned that we are exploring deathmatch!

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Originally posted by adrianfc482

Great Update! FOV Slider and exponential ramp curve make hyperscape one of the best settings in any FPS shooter now (you also got 'aim acceleration' (=aim smoothing) and 'extra speed' - awesome).

Will recommend this game to my friends again!

Glad to hear you are enjoying it! :)