Hyper Scape

Hyper Scape Dev Tracker




27 Nov


26 Nov

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Note: There is a known issue currently with the update where the changes are not reflected in Training Modes!

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Originally posted by FROYOGaMER

Don't know if a dev Is answering comments, but I wanna know where the weekly challenges at? Can't grind the BP properly cause I ain't got no challenges to aid me

Which game mode are you trying?

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Originally posted by zachstac34

Great changes. Is it possible to include in the hot fix upping the score limit on TDM and also making the game end when all players on the other squad quit??

Stay tuned on that TDM scoring topic!

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Patch v2.4 – Season 2 – Hotfix

Patch 2.4 goes live (seamless, no downtime) at 9am ET and introduces improvements on two pressing balancing topics, before the next major update on December 10th.

SYSTEMS

PLAYER HEALTH

· Health Regen Trigger Delay: 10s (previously 15s)

Developer Notes: The health regeneration speed will be accelerated to create less pressure on health management in combat: It will now kick in after 10 seconds following the last damage received, instead of 15 seconds previously. Like any primary system change, this will affect all game modes, including Team Deathmatch.

We know health regeneration speed created a lot of discussions in the community recently; we believe a 10s delay should be a good middle ground, giving damaged players more breathing room in combat, while still giving a chance for attackers to elimi...

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    Ubi-Swaggins on Support Forums - Thread - Direct
Hey DivineAscian,

I am unsure where you got that information?

Did you raise a ticket to support for them to look into this?
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    Ubi-Swaggins on Support Forums - Thread - Direct
Hey StormRaging,

Could you provide us with a screenshot from inside your Connect rewards for Hyper Scape?

25 Nov