Icarus

Icarus Dev Tracker




12 Aug

Comment
    Rocket on Steam Forums - Thread - Direct
Originally posted by Grand Forks: love that response @Rocket "highly optimized binarized data" I had to giggle a bit.
Sorry I don't quite understand what you mean?

Perhaps you misunderstood me; but the phrase "highly optimized binarized data" is just a descriptive way of saying "packing" something. It's just a factual statement describing how the files are packed.

Take for example if you took your whole computer hard drive and "zipped" it up. By saying its binarized and highly optimized, I wouldn't be necessarily saying its the best way to work on those files, but it is the most efficient way of storing it. Additionally, if when zipping it, the packing process looked at what files reference what others, and ... Read more

11 Aug

Comment
    Rocket on Steam Forums - Thread - Direct
It is a very frustrating issue for us. Note that we have zero control over how patches are applied on steam. The way delta patching occurs on steam causes this issue, especially on highly optimized binarized data. This means steam reserves a whole bunch of new sectors, copies the data across, and cross references.

We get many complaints about this, but the only thing we could realistically do would be uncompress the data completely, which is what games like Ark do. They don't pack the data and leave it all unpacked, and uncompressed.

If we tried to do this with Icarus, it would very dramatically increase both the load times and RAM used by assets during loading, as well as filesize very dramatically.

Unfortunately it seems following the best practice guidelines for packing data for Unreal, which we did, triggers big problems for steam downloads. I raised the issue with valve who told me to get customers to raise tickets, which I passed on. However, valv... Read more
Comment
    Rocket on Steam Forums - Thread - Direct
Originally posted by Diedel: And i personally am very happy for this, being able to mod games is a HUGE extensions to the lifetime of many games for me.
It's a shame we aren't, currently anyway, better able to support mod integration as well. There are some truly outstanding mods, but because it is not quite as easy as visiting the workshop it means many miss out on seeing some amazing creations. When you look at what life games like KSP and RimWorld have gotten from mods, it really shows what they do for a game.

Currently we have our hands so full with the current roadmap it can be difficult for us to look for time to rework what would be needed for more streamlined mod support.
Comment
    Rocket on Steam Forums - Thread - Direct
This person is creating multiple accounts after being banned. Their behavior has escalated to other concerning behavior that is being taken further.

I will leave this post here so people are aware of their username, until the matter can be dealt with properly by steam and authorities.
Comment
    Rocket on Steam Forums - Thread - Direct
We specifically changed the game to better support people to get into the game files and mod/adapt the game to what they might want to do with it. Defining the difference between a cheat and a mod is pretty much impossible.

04 Aug

Comment
    Rocket on Steam Forums - Thread - Direct
Again, I cant stress enough how important it is to update your drivers for both Nvidia and AMD. Each update Nvidia has been releasing specific changes that will help with ICARUS, not having the latest drivers can also cause crashes especially if advanced rendering settings are turned on.
Comment
    Rocket on Steam Forums - Thread - Direct
Note, many of the users having issues (many of the ones above, for example) are AMD GPUs.

Some recommendations for AMD users, do one - test - and keep going down until you have performance improvements:
  • Update your AMD drivers
  • Turn on "Simple Building Shadows"
  • Make sure "Contact Shadows" is on
  • Turn down "Shadows" setting from High, to something lower
  • Turn down "Shadow Cascades"
If you still have issues, please raise a support request at AMD, as we would very much like them to spend some time on the game with their hardware diagnostics and get them to put some hardware optimizations in their drivers. Nvidia have been regularly doing this, testing, and including specific changes for ICARUS in their drivers.

28 Jul

Comment
    Rocket on Steam Forums - Thread - Direct
Do note that with ICARUS we aimed the bar very high for scale. So *every* tree on the map can be cut down, etc. This means that, depending on actions in the world, a lot of memory can be used. Given it is a PC only game, we also wanted to make something that could grow with improvements to PC's over the years, hence depending on settings and usage, the game could end up using a lot of RAM.

19 Jul

Comment
    sknightly on Steam Forums - Thread - Direct
Thanks! We appreciate it ;-)

28 May

Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by Doughber: Exctoris looks like you missed my message on in game chat is broken maybe.
Yup we are going to get a fix in this week for it

27 May

Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by Proteo: After this update (or maybe the previous one, not the hotfix) I can't pick up dead animals to carry to the skinning bench. Tried with several ones like pumas and scorpions after just killing them, and nothing.
Is it working since the hotfix? I jumped in and it seems to be fine my side, if it isn’t working for you let me know and I’ll make sure it’s addressed.
Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by Basilllisk: Was having issues with dedicated server being broken yesterday, whatever this fix did, it's working again no problem.
Awesome! Glad it’s up and running again.
Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by MaNiAc:
Originally posted by Exctoris: It is not a rollback, I'm not sure how your version is older?
If you and your friend check the versions at the top of the application when you log in and you can compare to the versions below

Released Patch: 1.2.52.111515
Hotfix: 1.2.52.111537
No idea either, but that's what the game said when I tried to join his prospect - large letters mid-screen saying my client is older than the host's, I should update, etc.
...
Read more

26 May

Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by MaNiAc: The hell is going on? We've been playing with a friend like 15 minutes ago. My game crashed, so I restarted, lo and behold, update incoming. Ok, I let it update the game and now my game version is actually OLDER than my friend's who's still playing.

Is this hotfix a rollback compared to the previous one?
It is not a rollback, I'm not sure how your version is older?
If you and your friend check the versions at the top of the application when you log in and you can compare to the versions below

Released Patch: 1.2.52.111515
Hotfix: 1.2.52.111537
Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by -₪EPIC₪- Fail: ok interesting... now we wait to see how long it takes to show up to download.
If you restart steam it will trigger an update
Post
    Exctoris on Steam Forums - Thread - Direct
- Adding Fix for p2p and dedicated server multiplayer where a crash could occur while updating Steam presence
- Adding a fix which fixes the backpack slot UI not updating correctly, making it seem like players where losing backpacks

19 May

Comment
    Rocket on Steam Forums - Thread - Direct
Just to clarify, you have played the game every week for at least 30 hours?

If we assume you purchased the supporters edition (thank you!) at the highest price, in the highest priced currency, then it cost about USD 120 for well over 2000 hours of playtime. Of that, the studio would receive just over USD 60, with steam and taxes consuming the rest.

Considering that, I'm sure you might realize I'm really a bit confused as to what you are expecting. We are not a live service game with lots of additional monetization. And even then, I'm proud that our team has managed to do updates every week (without missing one) for the entire time. This is more than many live service games do, that have many thousands of players and lots of additional revenue.

Could you expand on what your expectations are, and then provide some commentary on how that could be delivered given what the product cost you vs how much content you have gotten out of it?

I'm afraid th... Read more

22 Apr

Comment
    sknightly on Steam Forums - Thread - Direct
Originally posted by Daigo: No. Windows 11 is not supported

Originally posted by LoboFH: The game works in Windows 11.

Good point! We've removed that from the FAQ. Icarus runs fine on Windows 11.

Those FAQ were written for the launch of Icarus back in Dec 2021. At the time Windows 11 had only been out for 2 months and some people had questions about how good it was for gaming or not. It's better now.

17 Apr

Post
    Exctoris on Steam Forums - Thread - Direct
- Fixed mission history being duplicated during prospect save. This would cause the current active mission index for the player to no longer be the current mission when a save is loaded. In turn the reward system would not recognize that players are valid recipients of the current missions rewards when it is completed (causing no credits, exotics, or mission unlocks to be awarded).
- This should fix the large filesizes of saves & missions not rewarding correctly

12 Mar

Comment
    Heightmare on Steam Forums - Thread - Direct
Working directly with NVIDIA on getting it sorted, but still a couple of issues that have to be resolved. Keep an eye on patch notes in the near future.