Week 173 brings the long-awaited rework of our firearms range, introducing the SMG and Assault Rifle as replacements for the now sunset Light Automatic Carbine.
The Submachine Gun is similar in style, using low calibre 9mm ammunition with a fast fire rate, while the Assault Rifle keeps the look of the Light Automatic Carbine but uses 5.56mm rounds at a slower fire rate with more punch.
Notable Improvements:
This Week: Submachine Gun
This wee... Read more
The Submachine Gun is similar in style, using low calibre 9mm ammunition with a fast fire rate, while the Assault Rifle keeps the look of the Light Automatic Carbine but uses 5.56mm rounds at a slower fire rate with more punch.
Notable Improvements:
- Increased leniency on Vapor Condensor waves, reducing cases of creatures getting stuck and interrupting the flow of the event
- Bees now return to their nest if outside a certain range, even if they've attacked recently
- Drastically reduced the cost of the plants required for cocoa, wild tea, green tea and coffee & coffee with cream drinks

This Week: Submachine Gun
This wee... Read more