Icarus

Icarus Dev Tracker




15 Jul


14 Jul

Comment
    rocket2guns on Steam Forums - Thread - Direct
Originally posted by Thompsin: Im happy to hear creative will be included. At the very least I'm hoping all extra content like DLC's will be sold separately. I know you said it may sound confusing, but I definitely think you should have called it the supporters edition and told people they get creative in the base game. Really would've made it less of a worry for people like myself just wanting the base game for now.

Agreed on both counts!

To be honest, when we set out to make this game we didn't plan on self publishing. While that means that we don't have to split the proceeds with a publisher, it means we have to figure out all this stuff ourselves. So it's a learning process for us.

Even simple things l... Read more
Comment
    rocket2guns on Steam Forums - Thread - Direct
I have mostly been playing singleplayer during our development. Occasionally with friends. Even then, many of us have been building our own buildings in little villages.

The game is heavily focused around coop or singleplayer gameplay.

We are even adding an entire "solo" talent tree, for those who want to specialize their character for playing alone.
Comment
    rocket2guns on Steam Forums - Thread - Direct
Note:
1. Standard will receive 1 x Outpost accessible
2. Deluxe will receive and *additional* 2 x Outposts to choose from.

We don't want to gate *functionality* behind the deluxe edition.

We originally had thought to have it in the marketing for the differences, but it got very cluttered.

Also; I think we might change the wording of Deluxe edition to *supporters* edition. As we plan to provide lots more to it over time, and it was designed for our super-fans in discord and such in mind.

13 Jul

Comment
    loriipops on Steam Forums - Thread - Direct
Not right now but it is on our radar!
Comment
    loriipops on Steam Forums - Thread - Direct
Originally posted by Nyrr0: As far as I could tell, if you miss the drop ship / die on the planet that character is dead unless something has changed...

What if when you get far enough along, when you have a decent amount of cash etc, you could put down Insurance? Bounty? Escrow? and if you miss your drop ship, that money gets put up as a mission, and a group of players can accept the mission and try to find your unconscious body and "Rescue" you and return you to that station, and if they do they would get that payout?

Seems like a cool thing to do with cash and give other players some optional end game content and interaction...obviously the mission would be hard, and they run the risk of dying themselves...but would probably be fun and rewarding.
This is a clever idea, thanks for bringing it forward!

12 Jul


09 Jul


08 Jul

Post


What is the Planetary Tech Tree?
When you first land on Icarus as a poor prospector you bring nothing with you. As you start gathering stones, sticks and flora with your bare hands, mine rocks using your newly crafted pickaxe, chop down trees and collect wood with your stone axe, you’ll earn experience points (XP), level up and earn points to unlock items to craft in the Planetary Tech Tree.

The items you choose will help you customize your own play style and increase your chances of staying alive longer!

The first two tiers of Icarus’ planetary tech tree have over 150 items for you to unlock and craft.

Tier One
Tier One provides the foundational tools to survive as a prospector. These items are fast to craft, use easily found resources and set you up with the basics to survive on Icarus.

... Read more

05 Jul

Comment
    loriipops on Steam Forums - Thread - Direct
Hello!
We are self publishing.
Microtransactions were among our concerns of Icarus being a F2P title. Monetizing a free game can be very tricky to get right, not to mention the amount of resources it takes from the dev team to constantly add new content and items.
This is just one of the many reasons we are glad that we became a premium purchase, so we can keep developing on Icarus' core gameplay experience and build upon that through our DLC's.
Comment
    loriipops on Steam Forums - Thread - Direct
Hey all,

We aren't looking at our DLC's as a "paywall" but are adding them to compliment our base game. We want your journey to evolve over time, and keep you engaged and interested! :)

01 Jul

Post

Following on from our latest Community Update, in this week’s episode we are talking about our performance testing regime, particularly leading into our upcoming beta!

Icarus needs its players for the final stage of development before launch. Find out why by watching the video!

Join our Discord and chat with us! https://discord.gg/surviveicarus

30 Jun

Post

GREETINGS PROSPECTORS!
It's been a jam-packed week following our announcement of Icarus launching on August 11! During this time we've seen an influx of folks in our Discord[discord.gg] (also looking at you, Rust community!) and a bunch of new wishlists and pre-orders.

Thank you for your support, we are in very high spirits and are eager to get our game into your hands. So now that Icarus has a launch date, what's next? In July, we begin our "staggered" beta! Yes, you read that correctly, we are having a BETA!

THE STAGGERED BETA PROCESS
Gate One: Under NDA, RocketWerkz developers' close friends and family get to play.
Gate Two:... Read more

27 Jun

Comment
    loriipops on Steam Forums - Thread - Direct
Originally posted by SmashT: If you want to upgrade now from Standard to Deluxe, you will need to go through the refund process (it's instant), they are working on the upgrade option though and it will become available shortly, ahead of launch according to FAQ on discord.
Thanks Smash!

24 Jun

Post

Will new players enjoy a short drop and or a long session? As we stress test Icarus we’ve learnt a lot about what players prefer.

In Episode 9 we look at character progression in our meta-game and our character talent trees.

Lorii talks about our passionate community and how being transparent and honest can be tricky to navigate.

Watch all this and more in this week's The Making Of Icarus!

Join our Discord to chat with us https://Discord.gg/surviveicarus