Last Epoch

Last Epoch Dev Tracker




02 Dec

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    EHG_Kain on Forums - Thread - Direct

Trade is a very big topic, with a lot of conversation around it. We are doing a dedicated post for it for that reason. The Development Blog is an overview of a whole bunch of things that we’re working on and some insight behind the different things. While trade is one of those things, it’s such a large topic we want it to have a dedicated post.

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    EHG_Kain on Forums - Thread - Direct

Development Update

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Hello Travelers, and welcome to our Development Blog post for December 2022!

Earlier this week, we made an exciting announcement for Last Epoch: The date for our highly anticipated Multiplayer release is locked in on March 9th, 2023! You’ll be able to join forces with your fellow Travelers in Eterra with Beta Patch 0.9.0, but that’s not all it will bring. This major content patch will also be coming w...

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Originally posted by Significant_Mud_1167

I corrected this part and as many grammar as I could see. I had to work hard now that a member of EHG took notice of me haha.

thank you very much :D

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Originally posted by Significant_Mud_1167

Totally right. Corrected.

I'm sorry but it still has some mistakes. Can you change it to this?

-Legendary Potential is a number which can appear on any droppable unique item. You will be able to combine it with an exalted (purple) item which shares an item type with it and has 4 affixes on it. Merging them together in the Temporal Sanctum will make the unique become legendary by taking a number of random affixes from the exalted item equal to the legendary potential.


01 Dec

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Great little writeup, could I request that unique and legendary get their terms flipped in the post? You find Uniques with Legendary Potential and add an exalted to it to then make it Legendary.

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The game is currently CPU bound so upgrading your video card rarely has much of an impact on performance. Enabling streamer mode, even if you're not streaming will likely have a decent impact.

As a reference, I'm running a GTX 1080Ti on medium high settings at 1440 while streaming and it's butter smooth.

Major performance updates have been done and we had hoped to have those out already. They are bundled in with 0.9 and will be coming out March 9th.


29 Nov

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Originally posted by pogothrow

Does anyone know if this update will come with new content, or is it just adding multiplayer to what is there already?

Patch 0.9.0 will have a whole lot of other updates and additions! We'll be releasing another Dev Blog later this week which will have some more information on some of the things coming in 0.9.0, as well as our previous dev blogs, and teasers we've released (one of our community members has compiled a list of all teasers we've released on our forums here: https://forum.lastepoch.com/t/dev-q-a-weve-sprung-a-leak/49707). The big categories for 0.9.0 are Multiplayer, Combat Feel, and Performance. So there's tons of VFX and SFX changes, new models, updated maps, balance...

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Originally posted by Lweed-

Are all community testers going to be invited to this invitational?

Community testers have constant access through the CT Program. So they 'technically' won't receive an invite, but will still have access to multiplayer through the normal program so don't need an invite.

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Yup. We have a full deep dive coming later in the week.

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Like the title states, we have a date!

We have more details coming later this week that include a bit of a dive into what we have been working on, and where we are headed!

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My comment about “You don’t know what you don’t know” was not related to the community. It’s a common expression that means, “You can’t know to watch out for things that you don’t know are coming”.

In this case, I was referring to EHG and the development of Last Epoch. We are expecting to run into roadblocks that we didn’t know about because we haven’t previously experienced them.


28 Nov

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Truth.

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I think the bigger problem is the idea that any intentionally misleading communication has occurred. That is the crux of interpretation and most forms of communication. No matter how clear you are on something, someone will misconstrue it.

I can assure you that everyone here considers everything we say, does our best to communicate as clearly as possible, and, quite frankly, is very open/honest when it comes to communication.

We do all of that because we do care. A LOT.

I quit a career of 10+ years to come work for EHG because of their passion, commitment, and how much integrity they have. I realize that being on the outside looking in, you only get so much, but it’s been a huge breath of fresh air coming to EHG with how honest they are.

We definitely hear you. We do have plans.

But, like others have said, we would rather deliver a product we are proud of than hit an arbitrary date.

Believe me, we know about PoE Leagues and D4, etc. We agree...

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Originally posted by Andrew_Tilley

The full quote, if it helps Mike, from the Multiplayer Dev Q&A with Zizaran stream:

Q: What do you think about gear upgrades? I feel like items other than build enabling unique’s have too little impact on survivability and damage. You deal similar damage naked and fully geared with the huge damage multipliers coming from skill trees. Due to this you cap out fast and the urge to min/max is not as strong as it could be.

Dan: Yeah, that one’s a really interesting question and anyone who kind of knows our community has seen a popular video by Lizard_IRL about gear in our game. For us, we definitely want to shift some power from passive trees and onto items again. We want to kind of consolidate some item modifiers so that they’re offered in fewer spots. We don’t want to aim for gear to be as high of a portion of your total power of build customization as other games though. Some of that is actually quite intended but we do...

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Thanks, this is why I have to watch all the source videos in these posts haha