Last Epoch

Last Epoch Dev Tracker




19 Feb

Comment
    Stanzwar on Forums - Thread - Direct

Thanks!

These can be tricky to find, so we’ll hopefully see it in further internal testing.

Comment
    Stanzwar on Forums - Thread - Direct

Thanks!

We have this recorded, we’ll take a look.

Comment
    Stanzwar on Forums - Thread - Direct

Thanks!

We made some changes to Shift over the current patch, let us know if you can still do some of this.

Comment
    Stanzwar on Forums - Thread - Direct

Thanks! We’ve got it recorded internally.

Comment
    Stanzwar on Forums - Thread - Direct

Thanks! We have it marked to fix.

Comment
    Stanzwar on Forums - Thread - Direct

Thanks! We’ll look

Comment
    Stanzwar on Forums - Thread - Direct

Thanks! We’ll discuss the design intention here and then clarify.

Comment
    Stanzwar on Forums - Thread - Direct

Thanks!

Yeah this is a pretty old one; we have it tracked. There’s some complexity that goes into it so we’ll certainly address it when we can.

Comment
    Stanzwar on Forums - Thread - Direct

Thanks! These are called “hideables” internally, where we expect these to work properly and often may not. We’re looking at them.

Comment

This change didn’t make it in for the 0.8.1b hotfix but it will be in the next update we release.

Comment

This is fixed in 0.8.1b, which is out now on Steam for Windows and will be released for other platforms as soon as possible.

Comment

This is fixed in 0.8.1b, which is out now on Steam for Windows and will be released for other platforms as soon as possible. Thanks!

Comment

The fix for this is now out on Steam for Windows and will be on the Standalone client and Linux as soon as possible. Thank you for your patience.

Comment

The fix for this is now out on Steam for Windows and will be on the Standalone client and Linux as soon as possible. Thank you for your patience.

Post

This update is currently only available on Windows and will be released on Linux as soon as possible.

Sound

  • Added a sound variant for Warcry Totem (no more Primalist yells from totems).
  • Added or updated environmental sounds for all Arena layouts.

Bug Fixes

  • Fixed a bug blocking movement in The Immortal Sumit, which prevented access to The Immortal Citadel.
  • Fixed a graphical bug when using Fury Leap in the Oracle’s Abode.
  • Fixed a bridge being difficult to walk across in Maj’Elka.
  • Fixed a small navigation issue in The Voidscarred Archive.
  • Fixed a bug where Rip Blood’s Run Dry node gave much more damage than intended.
  • Fixed a bug where Rip Blood’s Necrotic Inspiration node gave increased damage per minion instead of more damage per minion.
  • Fixed a bug where Assemble Abomination’s Devour node could cause the Abomination to never finish assembling.
  • Fixed a bu...
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Comment

Very sorry about this! Could you please upload your system information so we can look into this?


18 Feb

Comment

Unfortunately your graphics card doesn’t meet our system requirements, so I can’t guarantee that the game will run on your computer. I’m sorry that the game suddenly stopped working for you.

I can’t see the exact cause of the crash, but it will be logged into our systems for later. If validating the files in Steam didn’t work, I can only recommend general troubleshooting steps such as updating drivers, Windows, etc.

Again, sorry for the trouble.

Comment

Is this problem happening on any other characters? I’m not able to recreate this behavior.

Comment

Thanks, this will be fixed in a hotfix soon.