Last Epoch

Last Epoch Dev Tracker




18 Feb

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No, that’s not what it does. If you have 3 unspent skill points in swipe and you unequip an item which grants +1 swipe then you will now have 2 unspent skill points in swipe. It simply takes from the unspent first. If you don’t have enough in your unspent, only then will it auto select a node to remove points from.

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Very sorry about this!

Could you please try to repair the game? If that doesn’t help, please provide your syste...

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If you walk in from Citadel Sewers (not the Immortal Summit waypoint) you should be able to walk around the problem by sticking to the edge.

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Is this in Beta 0.8.1? The way that Timelines are empowered has changed. There are now 3 new Timelines beyond the Reign of Dragons-- after you clear all 3 of these you can unlock the Empowered version of all Timelines.

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This will be fixed in a hotfix as soon as possible. I’m very sorry for the disruption.

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This isn’t intentional-- we’ll look into it. Thanks.

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    Sarno on Forums - Thread - Direct

Bug Fixes

Skills

  • Fixed a bug where sources of increased area for Rogue skills from sources outside of their own skill trees were granting more area instead (multiplicative with increased area from skill trees). This affected the following skills: Acid Flask, Cinder Strike, Detonating Arrow, Shadow Strike, Hail of Arrows.
  • Fixed a bug that prevented all “increased fear duration” nodes from working.
  • Clarified and fixed Acid Flask’s Amatoxic Pools node and Puncture’s Efficacious Toxin node, stating that Efficacious Toxins causes enemies to take increased damage.
  • Fixed Acid Flask’s Castigate node proccing whenever damage was taken, rather than just when hit (this was a minor bug as the effect had a cooldown).
  • Fixed a bug causing several nodes on the Avalanche skill tree to not work.
  • Fixed a bug where the Rock Elemental from Avalanche’s Elemental Bond node was scaling wit...
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    Sarno on Forums - Thread - Direct

Passives

Acolyte

  • Forbidden Knowledge grants 5% necrotic resistance (from 3%).
  • Bone Aura grants 20 armour (from 15).
  • Unnatural Preservation grants 8% ward retention, and 4% poison and necrotic resistance (from 6% and 3%).
  • Putrid Demise grants 4% poison resistance (from 2%).

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Primalist

  • Life in the Wilderness now grants you endurance thresho...
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    Sarno on Forums - Thread - Direct

Beta 0.8.1 Patch Notes

Patch 0.8.1 is now available for download on Windows and Linux!
 

Patch 0.8.1 Overview by Game Director, Judd Cobler.

 
Note: This update extensively changes itemization. Items changes are retroactive, so old gear will likely be suboptimal. We encourage you to have a fresh start on a new character or spend a bit of time collecting gear from slightly lower level content than you’re used to challenging. If you’d like to read more about these, check out our latest ...

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    Trasochi on Forums - Thread - Direct

The block chance totals shown for each sentinel mastery include block nodes in the base class tree and the lower sections of other masteries. It’s the total block that they could get from passive nodes rather than block available directly on their specific mastery trees.

Post
    Trasochi on Forums - Thread - Direct

In patch 0.8.1 we are taking some time to improve key gameplay elements that will affect all characters. These changes are primarily targeting affixes and items. In this devblog, we will be covering changes made to affixes, secondary defenses, minions, and some new item types.

Affix Changes

Every non-idol affix in the game has been changed in some way. We have a few key goals to achieve with these changes. First, to partition off defensive affixes from other affixes in many slots so you can choose damage or utility affixes without worrying that you should be focusing on defenses instead. Second, to make Exalted items more consistently appealing, even if it doesn’t have your ideal combination of other mods. Third, to have more of your offensive power should stem from items, so that getting item upgrades feels more impactful and rewarding. And finally, to increase the build-specificity of items, so that the items you’re looking for are ones that are good for your build...

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Thank you for taking the time to write your feedback and to the rest of the community for the healthy discussion that’s following. We do try to read posts and comments like these as often as we can.

Keep it coming :) See you all in the next patch!


17 Feb

Comment
    Sarno on Forums - Thread - Direct

Moving thread from Website Bug Reports to Technical Support.

Comment
    Sarno on Forums - Thread - Direct

This has been resolved.

Thanks for bringing it to our attention!

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    Sarno on Forums - Thread - Direct

That’s the plan. :wink:

 

That has never been the case.

Warcry is obtained by spending points on Beastmaster passives, so we call it a Beastmaster skill.


16 Feb