Last Epoch

Last Epoch Dev Tracker




29 May

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This node is working correctly, I don’t see any bugs. The training dummy doesn’t show the effects of protections well. It has so much health that even 900 protection does not make that much of a difference.

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I don’t believe there’s any calculation error here. Exsanguinous grants you 20% of your missing health as ward each second, but your ward is also decaying every second. The ward you lose each second is based on this formula: (0.4 x current ward) / (1 + 0.5 x ward retention).

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This is a known bug that we haven’t made a fix for yet. Thanks for the report!

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Interesting, I haven’t seen this problem before. Does this only happen in this zone? Was it all black immediately when the zone loaded, or did it happen afterwards? Is the problem permanent?

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Thanks for the reports! Footsteps while transformed should be an easy fix.

I’m fairly certain we set up water sounds in some places, so screenshots of anywhere you come across that second problem would be appreciated.

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This is working as intended. The Icarian Poison node causes a large increase to how often you poison enemies, but also causes poison to be applied to yourself faster and faster as time goes on.

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Thanks, we’ll look into this.

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I’m afraid I’ll need more information to look into this. I know it’ll take some effort, but could you please take a screenshot of all your skill trees, passives and items then link them here?

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Changes

  • Improved our ability to debug stability issues.
  • The “of Warding” idol affix now grants 3 to 8 ward on melee hit for Huge idols (from 4 to 10).
  • The “Alchemist’s” prefix now grants up to 80 ward on potion use (from 60, with similar increases at lower tiers as well), and can now also roll on body armour.

Bug Fixes

  • Fixed multiple new transform related suffixes saying “increased increased” in their names.
  • Fixed the new “of the Parasite”, “of Shielding” and “of the Abomination” affixes being prefixes when they were supposed to be suffixes.
  • Fixed an oversight where the “of the Abomination” affix could roll on Primalist gear, not just Acolyte gear.

28 May

Comment
    Mox on Forums - Thread - Direct

Welcome Mckenon!!!

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Welcome to the community Mckenon!

:smiley:

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    Mckenon on Forums - Thread - Direct

Hey there! Apologies about that file not working, this one should work. You’ll just need to copy it into your saves directory(overwriting again).
1CHARACTERSLOT_BETA_5 (13.9 KB)

Thanks again for sending in your save data/logs, these help a ton!

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Thanks, we’ll work on getting a fix for this in-game. In the meantime, if put this file into your Saves folder (overwriting what’s there) it should be fixed.
1CHARACTERSLOT_BETA_5 (16.0 KB)

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    Sarno on Forums - Thread - Direct

Thanks for the feedback!

Our balance team are laying siege to these guys, so keep an eye on the #patch-notes. :slightly_smiling_face:

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This is working as intended, but I can see how the UI elements make it seem like the connection should be two-way. I’ll bring this up internally. Thanks!

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Thanks for the reports. We’ll be fixing/improving this sidequest in a future hotfix, so keep an eye on patch notes.

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Ah, this is actually working as intended. If you hold the Alt key while looking at the Blood Pact node, you’ll see that it does not affect the upfront mana cost added by Dark Shackles. Sorry about the confusion.

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I’ve just checked the node and it correctly has a duration of 4 seconds. Perhaps you’re seeing some other buff expire?