Last Oasis

Last Oasis Dev Tracker




21 Apr

Hi Nomads!

As one of the most important elements of Last Oasis, creatures and AI in general were one of the very first things we started with when we began planning the LOverhaul, so it felt like the right thing to dedicate our first devblog to them.

In this devblog I’d like to tackle some of the changes we’ve done to the old creatures, new creatures coming to the game, design choices we’ve made for them, some of the technical challenges along the way, and what’s in store for the future when it comes to creature behavior and design in general.

For these devblogs I will always be approaching the developers in charge of designing and implementing any changes or additions we talk about here, so we might be getting into the technical aspects of these features a lot. I’d also like to point out that some specific terminology was used in some cases that probably doesn’t mean much to you now, but as we continue to release more devblogs it will make more sense. An exa... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Apr

Hi Nomads,

We are very excited to finally be able to start revealing more details about the next season of Last Oasis. There’s quite a few things to talk about, starting with me taking over the role of community manager while gladiator continues to focus on the other tasks she has within the studio, so you can expect a lot more of me in the near future :)

Moving forward, we’ll start sharing a lot more details about Season 5 changes. With such a vast overhaul of the game in the works for quite a while now, there is plenty to show to you all. We’ve decided to split it into devblogs each focusing on specific parts of the overhaul.

Next week we will be releasing our very first devblog, which will be focused on showcasing the new creatures coming to Last Oasis, AI systems getting completely rewritten from the ground up, changes to physical mobs, design of new mobs and re-design of old mobs, and how they fit into the new direction Last Oasis will be going with the ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Mar


02 Mar


27 Jan


07 Nov


18 Oct


20 Aug

Post
    harald on Steam - Thread - Direct
- Fixed building exploit that allowed placing things too close to the edge of walkers
- Fixed collision of rupu thrones placed on walkers
- Fixed memory leak when applying customization to the same object many times
- Changed placing collision for rupu cages to prevent them from being built on top of players
- Added warning when buying nyx that steam overlay has to be open
- Fixed worm trader palm trees
- Fixed showing decimals on healthbar

For private servers:
- Made clan join cooldown configurable
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/903950/announcements/detail/5668329757893330600]here[/url].
Post
    harald on Steam - Thread - Direct
- Added health display to HUD, added health and max health to player stats screen
- Added button to switch between chat categories without opening it
- Added ability to apply dyes to stack of items at dyeing station
- Added spikes trap being placeable on platforms and walkers
- Small fixes for traps
- Fixed minor issue with sorting official realms in realm selection screen
- Multiple visual fixes for masks

For private servers:
- Added PrivateServerAncientCraftingSiteSpawnChance and PrivateServerTradeStationSpawnChance properties to Additional Settings

09 Aug


06 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/903950/announcements/detail/2999946316549401256]here[/url].