I'm actually surprised how little resources you have available for these things despite the quite high number of employees. Are there just so many projects running?
It's more that the kinds of folks who can do this work (dev/engineer) are strapped -- we have a lot of folks at Riot, but we're not all devs/ engineers/coders/etc. So all projects with dev-type work impact other teams, unless we hired folks.
But in a world where we compete with Google/Facebook/other studios for top-tier talent, "hey, come re-do our website and maybe we'll find some work for you when you're done" isn't a great pitch. It's also not how we think about hiring (we want people to have a strong path of career growth, and need to show that path when trying to set up a new role or team).
I think one way to interpret this is probably "okay, so you don't give a sh*t," but the truth is closer to us caring but not prioritizing in this specific moment. As the lead on Nexus, I do have a lot of ideas for how we can make the home site better and I'm talking to folks about it, but any major changes would be a ways off.
edit: Also, the scale of the project is ...
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