League of Legends

League of Legends Dev Tracker




06 Jul

Comment
    /u/Jatt on Reddit - Thread - Direct

Originally posted by Ok_Road1778

Cool video, but there's something that I've been wanting to bring up for a while that I think is relevant here-- lots of people have been calling FlyQuest 2022 Spring as a team that got off to a bunch of early wins, but eventually couldn't keep up with the "better" teams and then fell off.

That's totally fair. But I also see a lot of people talk about how they got off to an early start by "cheesing" or "abusing" Enchanter top, and then when that got banned out they fell off after, or somehow attributing their early start to using the strategy. I think that idea is mostly untrue.

Firstly, FlyQuest started out 5-1. Of those 5 wins, only 2 of them were using Enchanter top. They were both during week one of the LCS. The first game they played, they were against CLG and won easily-- but CLG was one of the worst teams of the League in 2022 Spring, and I don't think it's fair to say that FlyQuest won against that CLG team by "abusing" anything. They likely would have beat...

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tyty, will keep in mind for future FLY discussions


05 Jul

Comment

Originally posted by LordRycho

I don't know if you're even a part of the team who handles monetization and sales strategy at Riot, but I still find it interesting that there are a ton of pre-done ways that the game could be monetized that seemingly aren't done, I know the Halloween map has no updated assets and was Old SR, but I feel like Riot has missed the mark on so many opportunities regarding optimizing the sales strategy instead of just this linear content cannon of patch to patch 14+ skins.

There needs to be some level of optimization that comes into giving people more variety to encourage spending that is not only consistent (both for cash flow to riot and for freshness on the side of the players) Because seeing the way it's going I also wouldn't be surprised to see skin sales % drop drastically over time. Stuff like announcer VO's, Map Skins, even something like custom HUD's would be an amazing addition to the game.

I am one of the people that likes to think I keep the game free becau...

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Hi - I really appreciate thoughtful comments like this one and will make sure that our League team sees it. Contrary to the typical Reddit perception, Riot is made up primarily of players who love our games and want to make them better for people like us/you. There's been some research and prototyping over the years into VO, map skins, etc., and I don't know the latest details, but the cost/benefit has proven challenging in the past for a variety of reasons. That said, enthusiasm from our players/fans is what helps a lot of things get done so I'm happy to share.

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Originally posted by Ihaveausernameee

There’s no excuse for this change. Riot makes billions of dollars per year. No amount of employee costs could ever offset the massive profits

You're right that our revenue is in the low billions per year, but our costs are as well, and they have recently been growing faster than revenue because of how much we invest in our games and everything else we deliver to players. That trend isn't sustainable, and premium pricing for optional cosmetics is, believe it or not, the most player focused way that Riot can stay financially healthy long term.

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Originally posted by Taradal

I get where you're coming from but with the rising electricity costs obviously the servers are getting more expensive

Energy is not a big expense for us. Riot's largest expense is our people and the average compensation per person has gone up more than 50% since we began selling RP in North America thirteen years ago, and almost 10% in the past year.

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Originally posted by ImportantTomorrow332

Is the lack of third party sites accessing api going to be fixed?

This has nothing to do with me but I have passed this on to the people who worked on the migration for follow up. I am not sure if this will require the op.gg devs to point at a different endpoint or if something else in that ecosystem has been changed. Riot is mostly AFK this week so likely it wont be picked up until next week https://www.riotgames.com/en/news/were-taking-a-break-brb


04 Jul

Comment

Originally posted by Magna_superstes

Yeah this. Perth, Aussie Broadband. Ping was consistently 59, now 101.

They are routing into Singapore instead of Sydney. I’ll speak to a contact there tomorrow to get it looked at.