Land, ho! I'm Mikky, a QA engineer on League's Champions Team
An update to Fizz' VFX is shipping for Patch 12.16! 🦈🦈🦈 Similar to the previous VFX updates we’ve made in the past (Leona, Nami, Vel’koz, etc.), we're working on making improvements to champions whose spell effects are in need of some love. Our aim is to get their visuals to current League standards and improve gameplay clarity.
Keep in mind that these are smaller updates geared toward sprucing up some of the oldest members of the roster; the champions we select aren't in the same prioritization conversation as to how we decide who gets a VGU. Check out this Dev Article for more context on how the team does VFX updates: have recently published an Dev Article (...
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