League of Legends

League of Legends Dev Tracker




09 Aug

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Land, ho! I'm Mikky, a QA engineer on League's Champions Team

An update to Fizz' VFX is shipping for Patch 12.16! 🦈🦈🦈 Similar to the previous VFX updates we’ve made in the past (Leona, Nami, Vel’koz, etc.), we're working on making improvements to champions whose spell effects are in need of some love. Our aim is to get their visuals to current League standards and improve gameplay clarity.

Keep in mind that these are smaller updates geared toward sprucing up some of the oldest members of the roster; the champions we select aren't in the same prioritization conversation as to how we decide who gets a VGU. Check out this Dev Article for more context on how the team does VFX updates: have recently published an Dev Article (...

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Originally posted by LoathingLummox

We really really appreciate how communicative you have been on socials, keep it up! ❤️

Aw thanks. I do what I can in between meetings/work haha. Appreciate all the feedback from everyone, good or bad.

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Originally posted by Karpeeezy

Been watching LCS for 8 years now and it has never been better! Thank you, and everyone else behind the scene!

Thank you! That means a lot to us. Looking forward to continuing to get better and better with you guys!

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Originally posted by Mamacrowhelps

Are teams allowed to opt out of having their comms shown during the match?

Yes they can, but we really appreciate that the teams have been so helpful and understanding to let us test this.

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Originally posted by acecow

LCK includes comms when doing a Pro POV replay (some are hilarious) and during the last fight of the game that leads to victory. Obviously the Korean players are probably less prone towards anything that might be adverse to being broadcast, but it's always great to hear them and how they play out fights.

Thanks! <3

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Originally posted by SemanDemon22

Sure but I think doing everything they can to maintain/grow interest in the league is more important. Also coms can have an extremely positive impact on how players are perceived as well. We need to see more personality from the pros and this is a way to showcase that. My opinion is there’s definitely more to be gained than lost from this.

Agreed, we want to find more ways to showcase player personalities and feature our players as much as possible on the broadcast.

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Thanks everyone and appreciate all the feedback here! This was a test for us on a single day, and it's great to hear the reactions and thoughts around this experiment. If we decide to do this in the future, we definitely will work on the right mix between casting and comms. We went a bit heavy on it of course to make the most of being able to do this on Sunday and to test it as much as possible.

I saw a few comments below about whether they were live or not and YES -- in most of the games we did fully live comms with no delay. We also had several replay comms which are not live.

It takes a big effort (getting our teams to all agree to allow comms, working with players and tech to make it possible, and cutting to the right moments live and on replays) to make it happen so we definitely want to make sure if we do it again in the future -- we are doing it right and in such a way where it adds value to the broadcast <3 :)


08 Aug

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Not going to comment on whether or not these builds/champs are OP or should be nerfed (we are nerfing yi next patch), but be careful when analyzing item winrates. The later in a build an item is purchased, the higher winrate it will have. This is due to the fact that if you have enough gold to buy X items, you are more likely to be winning. Have to remember all the games that are surrendered or lost before these items are bought.

As an example, most mythics that are bought SECOND in a build *(riftmaker after nashor's, sunfire after botrk) will have higher winrates than the mythics that are bought first.


07 Aug

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Originally posted by 4716202

Someone from production tell Phreak he's got the tag still stuck under the armpit of his suit jacket lol

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It was the perfect set up for a wombo combo

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So good :) fantastic work