League of Legends

League of Legends Dev Tracker




19 Nov

Comment

Originally posted by cymbiline

Based on bwipo's comments on dom's podcast I actually strongly doubt it'll be upset. I'm not sure who on earth it could be instead, but it sounded like he didn't think upset was flexible enough (and according to him he knew rekkles wasn't re-signing with fnatic prior to the podcast so he was saying this while knowing they were looking for someone new).

Forg1ven?

Comment

Originally posted by SuperPelado

Man, having the Rekkles-Hyli botlane breakup must be the saddest part of the offseason. It was such a slow burner of a duo, and right when they begin clicking completely, right when they are looking like one of the best in the world, this happens. They truly became the perfect pair this worlds, having Rekkles be capable of both playing the 1v2 when Hyli roamed, and smashing the 2v2 when Hyli was in lane.

Contrary to what most people are saying, I REALLY hope they don't get either Upset. Upset will try to get Hyli caged in botlane at all costs, and that ain't gonna look good. Dunno who in the f**k could fill the role Rekkles played on Fnatic. Even though 3/5 players still remain, we're looking at a complete rebuild.

Forg1ven? His contract is probs cheap

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This is bugged (good catch) and fixed for 10.24.

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Originally posted by SchroetKommando

Expect good things out of us in 2021!

schröt!

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Valorant line-up levels of patience

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I can speak for the mage side.

  • The intention with these changes is to make builds more differentiated from each other.

  • We also didn't want to make the system more difficult to balance (ie. have to ceiling one subclass' access to haste based on another subclass' access to haste).

From the design side, we want to use Haste as both a "progression" axis (makes your champ feel like it's getting stronger relative to the game state) and "choice". The AP Mythics all having Haste are intended to make your champion feel more fluid (you're not meant to choose between haste and no haste on Mythics, but instead a little haste [Ludens] and a lot of haste [Liandrys]).

As much as possible, we wanted to avoid the "one item that fills everything" in the second slot. Cosmic Drive is intended to be the "choice" Haste option, fighting against some of the more burst oriented options like Horizon Focus, Lich Bane, scaling options like Archang...

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Ahhh... of course. The map changes require that the unit (champion or minon) moves to re-calculate it's vision. The same would happen if you killed the dragon and stood perfectly still.


18 Nov

Comment

Originally posted by YandereYasuo

That on top of it too yes. An LDR would've been way better in this fight than PD.

Sure, but I'm not sure you can ever call LDR second the correct build overall.

I think PD second is pretty terrible, especially on a high-AS champion like Jinx, but regardless this is mostly a Graves thing.

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Originally posted by YandereYasuo

Killing the 0-4 laner again vs collecting Bounties, atleast that's most likely the case here.

Also Sneaky's Mythic (Galeforce) has it's power mainly in its active that he already used and Graves' Mythic (Shieldbow) passive was still up (and also stronger IMO). Then there is also the fact that Sneaky bought a PD + Cloak, which are very shitty damage items.

Graves also gets an absurd amount of bonus armor through Quickdraw.

His armor was 204 at the start of the fight and 240 at the end with just Plated Steelcaps (Ninja Tabi). For reference, he's getting 108, then 144 armor through Quickdraw at 6, then 8 stacks.

So to be clear, this is much more a case of, "Wow, late-fight Graves is nigh-invincible to physical damage."

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Originally posted by CutieMcBooty55

Tbh it's still kinda frustrating that there isn't another shot for the 2019 skins. I get it, they don't have to or anything, but I wasn't able to play during the Project event so I missed out on pretty much the only Prestige skin I really wanted, with no opportunity at any other point in time to get it despite being able to play more now.

Kind of a shame imo.

Stay tuned.

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Originally posted by Ginger_Elvis93

This year's prestige shop will include an animated K/DA Kai'Sa emote, as well as grab bags for Pulsefire and PsyOps. Details on percentage drop chances and loot content are in the article

I wonder if the animated emote will actually be animated this year, since the Ahri one was teased up until and shortly after release as "Animated" then they pulled it from the shop and renamed it to remove the word "Animated"

It will be.

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Originally posted by Byepolarpolarbear

I dunno, Whenever I run rav. hunter on Cass/Yi I get way more healing from it compared to casters like Kayn. Probably just because they have way more damage tbh.

Yeah nearly all kayn's damage is aoe, which is only 33% effective.

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Originally posted by Byepolarpolarbear

why is omnivamp more effective on on-hit champions than ad caasters.

Why would it be? You mean because lots of onhits are magic or true damage?


17 Nov

Comment

Originally posted by unbeliever87

Going from 180 to 25 ping was pretty great though.

Fax. I think I had like 8 ping to OCE in my prime.

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Originally posted by snowbanks

i have to ask what is your favorite pasty?

Pain of chocolate.