Legends of Runeterra

Legends of Runeterra Dev Tracker




03 Oct

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You can’t sneak a nerf into a patch because he just blocks it.

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Yasuo stubs the enemies and can grow your units in strike or the fae bladetwirlers can grow on stun. Also has some barrier units for blocking. Tempest blade is still a monster play for yasuo himself. Will solve the problem no worries.


30 Sep

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The 2-star adventures will be your first noticeable difficulty spike. The first adventures are training wheels for people new to cardgames or roguelikes or both. Once you’re playing 2-star+ adventures you’ll have a bigger challenge.

Also, jinx is basically an auto win against the low health opponents early in tpoc, intentionally so. Switch to one of the other champs if you want more nuance to your gameplay - jinx is Al about blowing them up fast.

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Originally posted by FarKitchen493

No. Aurelion Sol is a luck based fight if you are bad at the game. If you plan for the fight throughout the run and play it right at the end you will see that he's beatable 80% of the time

Yeah, I rarely lose to asol. Few players draft with the final boss in mind.they often just try to run over him like the easier fights.


27 Sep


23 Sep

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Originally posted by Big-Conversation1159

Oh, I wasn't thinking about the created later but when I made that comment. I suppose if your nexus was destroyed, then you created a poro somehow, it would not get the buffs from snax then? Really cool to get a riot response!

Yep! That is exactly right. I'm trying to think of a scenario that would repro that... I think something like:

  1. Your Nexus is 1 HP and you have a Braum.
  2. Cast Poro Snax
  3. Enemy casts Death's Hand on Braum, which will deal damage to Braum, triggering a Mighty Poro to summon, and also deal killing damage to the Nexus.

The Mighty Poro might not get the Poro Snax everywhere buff. It depends on if the everywhere buff on the Nexus sees the Mighty Poro summon event before the Nexus is marked for death. TBH it probably does, but I'd have to go look at the code to know for sure and it is Friday night so I'll probably pass on that :)


21 Sep

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Originally posted by Big-Conversation1159

Poro snax and cosmic inspiration buff units everywhere rather than being an aura, which is why destroying the nexus doesn't remove them. If poro snax said "Grant your nexus 'Allied poros have +1/+1'" then destroying the nexus would remove it.

You're both bring up some good points!

The way everywhere buffs work is like this:

  1. Give the buff to everything exists right now (what you called out)
  2. Put a script on the nexus which handles any future things that should get the buff, that don't currently exist. A new poro is generated by a card, it'll get the buff from this nexus script.

So everywhere buffs are technically not aura effects, but they do have that additional listener on the Nexus for things that haven't come into existence yet.

There are other effects that are persistent auras (some Path of Champion powers, persistent auras like Deluge, Zoe's effect, etc...) and those are scripts on the Nexus, and just like any other aura, if the holder card dies... the aura drops off.


12 Sep


09 Sep


07 Sep


01 Sep


17 Aug

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This is indeed one-time use and consumable!


16 Aug

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Originally posted by LordRedStone_Nr1

This is a tricky question that we honestly don't know much about.

Who says thresh doesn't see it?

I kinda answered this in my other comment: My interpretation is similar, it's not that he doesn't "see", it's that the seeing has no effect because his level-up condition is silenced.

Silenced Yi ain't gonna level up will he?

No, silenced champions will not level up. However, the only Silence card that can target champions is Hush, which only lasts for one round. After that, he will gain progress even from when he was silenced and level up. It's still a card with the name "Master Yi" that dealt damage, so it counts for the global condition. It's just prevented from affecting the current copy while it's silenced.

Edit: Added link.

Wow, well done LordRedStone_Nr1! I think you nailed it - silence champions don't "see", so that is difference OP's text (silence will affect it) and the current text (won't be affected).

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Originally posted by Piercingforce

Thanks for the response and I await my chance to acquired Galeforce in the future.

Galeforce will be one of the relics that can appear in the recently announced Emporium.

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Originally posted by spiritplx

Have they communicated what will happen to our wild fragments? I am assuming some kind of conversion, but I can't find any info.

Good question!

Wild Fragments are here to stay! There are no conversions. You'll still be able to use it to obtain new champions, and you'll get Wild Fragments from increasing Legend Level, Event passes, and Quests.

They just won't be the currency for duplicates anymore!


15 Aug

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In the AMA when people were asking when it's coming out, I wanted so badly to just say "NEXT WEEK!" I'm glad everyone is excited for it though. You'll have to post pictures of your shops to see who's gotten something good in their shops


10 Aug

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I salute your bravery!


08 Aug

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Originally posted by noop_noob

Oh, that doesn't use a skill so it's all fine and good! Giga Gromp + Transmogulator is a personal fave, I made a whole deck around it when we were in Bandlewood dev. It's actually the reason most Ambush units don't say they need to be transformed by their Ambush spell.


07 Aug

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Originally posted by noop_noob

There are other ways to do this???

I mean more that we almost always change it in dev before it releases, but our system is thankfully very robust so it's not a huge deal if it ships.

For example, Avenging Vastaya used to create his ambush skill when he transformed for any reason. If you Hextech Transmogulator'd something else into him while combat was resolving, he'd put it on the stack as the very last thing to resolve. Technically functional, but unintuitive enough to change his card text to completely prevent it.