Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




28 Feb

Comment

Originally posted by Weird_Wuss

is the interval open or closed lol

It is open and inclusive - If X=3, you will get a 1-drop, 2-drop, and 3-drop

Comment

Originally posted by champ999

If they do start hovering over all their creatures. I bet stuff like this hides enemy player focus during the effect

Exactly so. The highlights are suppressed when making a hidden choice

Comment

Originally posted by Meret123

1,2,3

This is correct - If X=3 you'll get 1,2,3; at X=5 you would get 1,2,3,4,5; etc.


27 Feb

Comment

Originally posted by MrPopoGod

Lucky. My first rare was a Stasis in my Revised starter. Why would I want my stuff to not untap? And I agree, Scrubland was like $10 when you could just run a plains and a swamp instead. Much better to spend that money on a playset of Craw Wurm and have some change.

Or why not some real power, like Force of Nature? I think that was the first card I ever bought as a single. 8/8 AND Trample? No way you could beat it!

Comment

Originally posted by Quirky_Contract_7652

When I was a kid, the rare in my first pack was a Lord of the Pit. My older friend convinced me to trade it to him for a Healing Salve bc lifegain was so good. Luckily I wouldn't play black at the time because it was scary so it wasn't as bad of a rip off as it normally would be. I was TERRIFIED of Sengir Vampire.

Jokulhaups was my favorite card.

Boomer story over, but new players really overrated lifegain.

I got Lord of the Pit in one of my first sealed decks too! (Also a crappy Scrubland; bah. Who cares about that?)

Comment

You should be fine here. We don't have rules against multiple people in a household from playing, just the same person playing multiple times.


25 Feb

Comment

Originally posted by PerennialPhilosopher

Draft is a much better format than sealed IMO. I might try to win those boxes this time!

We hear this a lot. Many people internally agree. And yet, whenever we've tested it before with Opens, we get more people playing in sealed versions than draft. We'll see if Directs give the same results or if we see something different!


21 Feb

Comment

Originally posted by kroxti

Oh is that what’s you appreciates about them?

Ease up about 20% there


20 Feb

Comment

Thanks for the report, and sorry about that! This is definitely an error, and it prompted our team to do a sweep and find some other, similar cases. We'll get them all fixed up.


19 Feb

Comment

Originally posted by Tepid_Tarf

Is there a reason these incoming fixes weren't mentioned in the weekly announcements?

Two reasons: Exposure and timing
As others have noted here, when there's a bug that's exploitable, we don't like to give it visibility before we have a fix. More players read our weekly announcements than Reddit, so even if it's been posted several times here, we could still be exposing it to a wider range of players.

Also, these weekly announcements are usually written up ~Thurs of the preceding week (to allow time for review, gathering images/screenshots, web staging, etc.). The timeline for putting together our post-release patch is very compressed, and some of these bugs didn't get fixed until shortly before Tuesday's release. The Cursecloth Wrapping and Dune Drifter bugs were literally fixed after the weekly announcements were published.

We do list all of the fixes in the patch notes: ...

Read more
Comment

Originally posted by Hareeb_alSaq

Too bad nobody brainstormed the "Sideboard in Bo3 after disconnecting" achievement or somebody might have had to do something useful during the last 6 months.

We believe that the bug you're referring to was fully fixed in the same patch that released achievements. It's something we've been working on steadily, but it is unfortunately a mass of dozens of little cases, as opposed to one clear issue.

We think we've fixed them all, though. Are you still seeing this since the DFT release?


18 Feb

Post
    on News - Thread - Direct

Feb 18, 19:30 UTC
Completed - The scheduled maintenance has been completed.

Feb 18, 16:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Feb 17, 21:36 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2025.45.10 game update, containing various bug fixes and small updates for #MTGArena.

📥 Small download required.
🔄 Restart required.
⏲️ ~3 hour estimated deployment.
📝 Patch notes soon after.

Comment

This should be fixed with this morning's update


17 Feb

Comment

Originally posted by Cablead

Does the patch also update the Aetherdrift board’s propellers? I would like to play limited.

This update does not. There are changes we want to make there in response to the feedback, but they didn't make the window for this release

Comment

Originally posted by alfie909

Please fix the brawl matchmaking

Brawl matchmaking should be fixed in tomorrow's release

Comment

That must have been one very mossy hydra. Thankfully, errors like this should be solved in tomorrow's update, and you all should be free to exceed the bounds of a 32-bit signed integer, reality, and Sparky's patience once again


14 Feb

Post
    on News - Thread - Direct

Feb 14, 00:00 UTC
Resolved - This incident has been resolved.

Feb 13, 23:48 UTC
Monitoring - Eligible players will be receiving an email shortly with the corrected links for their Arena Direct Prize Redemption. We will continue to monitor the situation to ensure the issue has been fully resolved.

Feb 13, 22:28 UTC
Investigating - We're aware of an issue with the Duskmourn: House of Horror store links recently sent to Arena Direct participants. We are working to resolve this issue, and participants should expect additional information sent to their registered email address soon.


13 Feb

Comment

As others have pointed out, this is because you need the "right" version of the card to apply the style to. This is something we want to change about the system, but change it requires a large amount of surgery. We're working on it.

Comment

This achievement is currently bugged, and will not trigger in any game mode. We’re working on a fix and should have that available soon.

Once it’s fixed, it will require a matchmade game (not Sparky, not direct/friend challenge)


12 Feb

Comment

Originally posted by SaltyStatistician

I have to admit, I was a both disappointed and relieved when my Bristly Bill + Doubling Season vs. Herald of Eternal Dawn match didn't break the game when my creatures maxed out at 10 billion something counters... though my opponents health pool wouldn't display more than negative five digits

The backend uses (effectively) arbitrarily large numbers. The client can sometimes have display issues, because it generally assumes the numbers will stay between +/- 2 billion.
This is usually a safe assumption.
Usually.