Call of Duty: Modern Warfare

Call of Duty: Modern Warfare Dev Tracker




08 Jan

Comment

Can you post what loadout you where using? Did you have a watch equipped? What killstreaks do you have selected? What game mode were you playing? What operator did you have selected?

I also had this bug pop up weeks ago but havent seen it since and I put in some heavy hours playing over the break.

Comment

Originally posted by Datch95

great news and thank you very much. Mags of different colors are a problem too (like the AK or the Scar)

We totally agree with you. I think Frankensmithing could be an awesome way to unlock visual choices like this and give you more creative freedom.

Comment

Originally posted by fluffybomb-_-1

Unrelated but are you going to revert the player collision changes?

We are definitely looking into that. Im not sure if the fix is in flight or still being worked on.

Comment

Originally posted by UnknownStrobes

Awesome thank you! Does this include things such as the rust on the AK47 30 round mag?

Trying to work out a solve for things like that. Another example would be the "Stock M16 Grenadier" barrel. Base model is awesome and has a weathered look but what if we were to introduce solid camos maybe we can modify the treatment to look less weathered. Its an art asset rabbit hole but worth it and we are eager to dive in. Just have to balance the way we manage our time and assignments. Gunsmith is vast and we are still finding ways to improve it.

Comment

Originally posted by UnknownStrobes

Awesome thank you! Does this include things such as the rust on the AK47 30 round mag?

Types of details and materials like youre describing could be worked around with potentially Frankensteining blueprints. No in depth details on all that because its all still in flight and needs to be tested before bring it out.

Comment

Originally posted by Codplayer233

Why do the default operators always show as the assault class during gameplay, regardless of loadout now?

The primary weapon of the loadout determines the default operator skin.


07 Jan

Comment

Originally posted by [deleted]

[deleted]

I am not associated with Modern Warfare.

Comment

Double checking to see if we are looking at this. What platform? Or is this happening on all 3?

Comment

This is bad ass. We are adjusting the idle animation on the players grip on the knife so you can see it better. Need to be able to see those edge weapons better:)

Comment

Originally posted by Oversliders

that's awesome!

Have you ever thought of doing a perk or a kilstreak that would allow to run all possible attachment of a weapon to the detriment of losing mobility or secondary weapon use? In other words if the weapon allows to upgrade 7 items, the perk would enable you to run all of them for as long as you don't get killed. This could be setup in similar fashion to how pro mode is set for field upgrades and kilstreaks.

Idk, just an idea I figured I could pitch since you've been so kind to directly engage with the community.

Ive never personally thought of something like this but Im not a designer:) Interesting feedback and concept though. I dont mind mentioning it to my MP Design friends.

Comment

Originally posted by Derpcrawler

Hey Joel. Sorry for another hijacking of a comment.

Can you talk about tech aspects of Xbox One X version of the game? Right now, game runs not as well as it could in MP on Piccadilly and on every GW map.

There is tech analysis of the issues by Eurogamer’s DigitalFoundry. But the gist of it is that game render targets dynamic 1600p on PS4 Pro and dynamic 4K on Xbox One X. While on Pro it’s fine and stable 60FPS in MP, on Xbox One X in GW game frequently drops to mid 50FPS. In 6v6 and 10v10 it’s mostly fine except for Piccadilly where it also suffers.

Any chance a patch will come that will at least in MP make performance on Xbox One X more stable? Maybe make dynamic resolution scaling more aggressive towards targeting 60FPS or just lock the resolution in MP to 1440p? I would take 60FPS any day over higher resolution or 4K.

Here is full Eurogamer DF analysis of the retail version of MP on all platforms, frame rate analysis starts at 7:21: ...

Read more

I'm not a good person to go in depth on tech aspects. I can verify that since the beta and launch the engineers and been actively fixing known bugs and optimizing the game and will continue to do so for all platforms.

Comment

Originally posted by frostygoose

the PP19 actually glares pretty badly in gold as well, not just Platinum and Damascus. If you guys come up with a fix please take a look at gold as well.

Screenshot

Following up on this. Weapons team is looking into it.

Comment

Originally posted by milesej05

I appreciate it and everything you do Joel. Any ETA on when the next update will be released??

Don't have an ETA. Mostly in QA at this point as far as I know. Thats what decides when and what goes out. If things pass or need further testing.


06 Jan

Comment

Originally posted by CowboysSB82Champs

Check the current game. The clip you are referencing is 2 months old. I've just double checked the same stairwell and can clearly see the enemy character model.

Comment

Originally posted by Afghan_Ninja

Happens every time I call a Chopper Gunner from the E flag area; from anywhere else on the map, it works normally. Really strange/frustrating little glitch.

Thank you and thanks for the video as well.

Comment

Originally posted by milesej05

Thank Joel. Right now I'm currently forced to play SnD as that is the only remaining mission challenges I have left. not a fan. lol

I followed up on this bug. Its been fixed and will be in the next update. I don't have a time and date for the next update. Still working on better ways to get this info out to you guys. There arent enough hours in the work day for me to follow up on all this stuff but I thought youd like to know on this one.

Comment

Originally posted by I_am_so_cool_

So, is that a yes?

There is work being done with new Operators that fit into tighter Milsim look.

Comment

Originally posted by Reformed-Sage

A lot of us would like more military looking operators. The ones now are cool but operators like this would be a huge bonus :)

Completely agree with that.

Comment

This is already in the game. Its not fullbright like this screenshot.