Call of Duty: Modern Warfare

Call of Duty: Modern Warfare Dev Tracker




02 Jan

Comment

Originally posted by kris9512

Good I'm glad. It just feels like we haven't seen considerable weapon or killstreak tweaks yet. M4 is still dominant

I think the M4 is incredible versatile. I do see a wide range of players using different weapons and tactics when I play. Not saying the game doesnt benefit from ongoing calibrating. Just saying I noticed this.

Comment

Originally posted by Jacksomkesoplenty

Calling card and background theme for Platinum trophy achievers,please?

Also a good point.

Comment

Originally posted by PrOwOfessor_OwOak

Please don't let people like that guy discourage you from communicating to us.

As for a temporary fix, could you make that part of the skin matte?

That might be part of the solve but we would have to be careful to not ruin the other 99% of the time when the material doesnt blow out.

Comment

Originally posted by The_AverageGamer

As a stranger on the internet, I just want to put it out there, you're doing really well. I and everyone else (including the detractors) appreciate the work you're putting in and the actual community response.

Please do not let the salty, on-tilt, detractors get you down and remember to actually take some time for yourself in your vacation and don't burn out. I know you American's don't get much Vacation and in Game Dev it's probably up there with some really terrible hours.

For what my 2 cents is worth (not much), here is my positive feedback that I hope will counter balance some of the hate.

This is the first COD since BO2 that I have actually played beyond a couple of weeks. Since launch, I have nearly 8 days of play time and this game is one of my favourites ever. I'll happily concede to detractors that there have been issues ( that recon drone officer mission is my last ribbon darn it! :P ) but everyone seems to forget that the devs fix them pretty dar...

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You enjoy a glass of Scotch for all of us. I've got my eye on a bottle I've been meaning to crack open I picked up in Scotland 10 years ago thats sitting in the home liquor cabinet:) I think its over 50 years old now. Should be smooth as silk. Happy New Year my friend!

Comment

Originally posted by -shiberrino-

can we get solid camos? like matt black or red? also being able to choose what part of a gun u want camoed would be cool. for example have deagle painted to matt black, have the barrel chrome, and camouflaging the grip to the Africa camo

Totally agree with this.

Comment

Originally posted by yp261

hey u/artpeasant, just a casual question - how are you? how do you feel in new year?

Its been one hell of a decade. Feeling really good:) Looking forward to getting back to the studio on Monday. Hope its been a good one for you too.

Comment

Originally posted by [deleted]

[removed]

....theres the second one today.

Comment

Originally posted by [deleted]

[removed]

....and theres the first one today.

Comment

Originally posted by kris9512

Will we be seeing any future weapon and killstreak balancing updates?

I dont know exactly but tweaks, balancing, and bug fixing are an ongoing effort.

Comment

Originally posted by kris9512

All I ask is you guys communicate more this year in regards to problems. We'd appreciate it.

Noted.

Comment

Originally posted by BleedingUranium

I would personally love it, not for any ironic/trolly reason either. :)

 

I definitely noticed that the Lucky Girl AUG blueprint is a reference to LLENN's P90 named "P-chan" from Sword Art Online: Alternative Gun Gale Online, with the winking eyes on a pink SMG, and the "Lucky Girl" name. Not on the P90 to keep the reference more subtle and keep Legal happy, I assume.

Not sure who on the art team is a fan, but it would be really cool to get a blueprint/bundle reference to Sinon and her Hécate II / Glock 18 in the main Sword Art Online series too (AX50 and X16?).

 

A couple other series that could have some very cool reference blueprint potential would be Highschool ...

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Actually dude...this is cool. Thanks!

Comment

Originally posted by Michael_Sams_bf

Piggy backing since you’re here and might still have eyes on this. The 3rd reticle for ar/smg does this bad too. The orange circle lights up the whole scope and I can’t see a thing when ads.

Can you post a pic of which optic?

Comment

Originally posted by qaws420

I agree, it's hard to keep up. But as a BIG company it wouldn't hurt to have a few extra people for a communications division. Business wise it would be a good investment for customer engagement. I just can't fathom why this is such a problem, while other companies have got it nailed.

However, my (and probs others') thanks for sticking your neck out. Your company needs more devoted people like you. Happy new years bruv.

You're right. There is always room for improvement. We are working on it.

Comment

Originally posted by Weiter_den_Kampf

Thank you for the feedback! Vote for you as community manager any day

In my opinion our community manager is doing a phenomenal job working to the best of her ability within some really really tough constraints. She does a tremendous amount of work behind the scenes that is never seen by the community. I have the luxury of popping in here from time to time to spit ball stuff with you guys and Im happy to do that.

Comment

Originally posted by SniperDog5

I may have a suggestion for that: you could switch platinum with diamond. If it would look just like diamond from Infinite Warfare, it would be phenomenal.

Thats true but I'd prefer to have both. Find a solve for the blowout in the spots were its appearing.

Comment

Originally posted by [deleted]

[removed]

I already answered this.

Comment

Originally posted by kris9512

So creating pointless sprays and wrist watches take priority over actual things that would improve gameplay?

You're not paying attention.


01 Jan

Comment

Originally posted by [deleted]

[removed]

Asked and answered. I meant what I said. Go troll someone else.

Comment

Originally posted by FortySevenLifestyle

I understand that bugs can happen & all but it seems kind’ve silly. You’ve had 3 years of development, more likely 2 years, & you haven’t been able to add something that has been a feature in the past COD’s?

I appreciate that the team is trying. I just don’t get how it wasn’t implemented at launch.

You're right. The real answer is there are 10s of thousands of tasks that lead up to the launch of the game. We have to triage all of those tasks and decide what tasks take priority over others and who in the teams can we assign the task to. For example I do not have the skill set to fix this particular problem. 3 years goes by in an eye blink for us.

Comment

Originally posted by SoberDreams

I know right! I love the blueprints where combining camos still keeps the integrity of the blueprint pattern.

One suggestion tho, can we make it possible so that switching barrels, stocks etc. doesn’t completely destroy the blueprint?

We can try different things but there are "millions, not sure:)" of permutations of weapons in the game there isnt enough memory or man hours to tackle every combo that comes with a blueprint. The best we can do is try and make things a bit more versatile while sticking to our constraints.