Hi Jax, nice to have you back! My feedback:
The New Map:
I'm sorry to say this, but I'm actually pretty disappointed with Arid. Credit where it's due; it's nice to have a night map, and it does look absolutely beautiful, but I've actually found it a little boring. Some things I noted that I found a bit disappointing:
There's not a single functional siege engine we can use in this massive siege. There's some catapults sitting around but they're just props. The castle walls are completely inaccessible. We're fighting our way through an entire city, but there's not a single indoor space. None of the buildings have interiors, and there's not a single functioning door. There's no pitfalls, and there's no fun props we can pick up (like the cabbages/apples we got on Noria) — come to think of it, this might be the first map where there's actually nothing to pick up at all; no weapons lying around, no shields, no boulders to throw, or rock buckets, o...