Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




09 Apr

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Early Access Information - TaleWorlds Entertainment
We recently announced some additional details regarding the Early Access release. You can use this thread to discuss the post!

05 Apr

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Early Access Release Report - TaleWorlds Entertainment
Spoiler: Full Post

Greetings warriors of Calradia!

With the dust from Mount & Blade II: Bannerlord's Early Access laun... Read more

03 Apr

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Greetings all and thanks for making your way over to our 15th Development Blog. It's been a little while since we updated the blog, but we've been hard at work on the game and we're excited to talk a little about something we've been working on recently.



Read more at...

... Read more

02 Apr

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In this week’s blog, we want to take a step back from Bannerlord (just for a brief moment!) to show you something we have been working on recently: our new look website! There are still a few small tweaks and touch-ups to do, but we wanted to take this...

...

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01 Apr

Last Update: 06/10/2020 - Version: e1.5.3 Beta (e1.5.3.242121)​ Patch Note Archive

Release Day Hotfix...

Patch Note Archive
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Mount & Blade II: Bannerlord will be released in Early Access on 31st March 2020. The game will be available for purchase through Steam, Epic Games Store, and TaleWorlds website, for $49.99/€49.99/£39.99.

31 Mar


30 Mar


07 Mar

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Unfortunately, we are having some small issues with our website right now so I was unable to post the blog there tonight. You can check it out on Steam though and use this thread to discuss the blog and forward your modding questions!

steamcommunity.com

Steam :: Mount & Blade II: Bannerlord :: Dev Blog 14/02/20

AI Melee Combat Overhaul ... Read more

10 Feb

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    Callum on Steam Forums - Thread - Direct
https://forums.taleworlds.com

We would like to invite you all to join our official forum community on the TaleWorlds website!

The forums have been going strong now for many years now and there is a wealth of shared knowledge ready for you to access that covers everything from the original Mount & Blade through to our latest title, Mount & Blade II: Bannerlord. In addition to this, it is the key place to find information about events, find and download mods, access resources to help you make your own mods, rub shoulders with the development team, or simply find like-minded users to discuss our games, or pretty much anything else, with. Perhaps you want to make your own clan or share some media? Well, we have areas and features dedicated to that too!

And best of all, you can create an account/login using your Steam account!
Post
    Callum on Steam Forums - Thread - Direct
https://forums.taleworlds.com

We would like to invite you all to join our official forum community on the TaleWorlds website!

The forums have been going strong now for many years now and there is a wealth of shared knowledge ready for you to access that covers everything from the original Mount & Blade through to our latest title, Mount & Blade II: Bannerlord. In addition to this, it is the key place to find information about events, find and download mods, access resources to help you make your own mods, rub shoulders with the development team, or simply find like-minded users to discuss our games, or pretty much anything else, with. Perhaps you want to make your own clan or share some media? Well, we have areas and features dedicated to that too!

And best of all, you can create an account/login using your Steam account!

19 Jan

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The continent of Calradia is a hive of activity. From small bandit parties preying on merchant caravans to huge armies embarking on campaigns, Bannerlord’s dynamic sandbox campaign presents players with an ever-changing, albeit hostile, medieval world. And no matter if players directly involve themselves in...

Dev Blog 20/12/19


22 Dec

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Medieval kingdoms were fraught with internal power struggles, and in many instances, the most powerful people in a realm didn’t sit directly on the throne. Instead, they wielded their influence to shape the kingdom in their image or changed the course of history completely by throwing their weight behind sweeping changes that eroded the power of those above...

Dev Blog 05/12/19

22 Nov

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Lighting is an extremely important aspect of any modern game. Bad lighting can make the most detailed models and textures seem drab and lifeless, while good lighting helps to bring together the different visual elements on-screen to provide a more realistic and aesthetically pleasing polish.


Read more at...

Dev Blog 08/11/19

08 Nov

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We will post this week's blog tomorrow, sorry for the delay if you were expecting it today!

Blog will be up tomorrow!

07 Nov

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Music is a vital part of our lives, and it’s one of the most powerful tools for conveying emotions and feelings – especially in visual media, like films and video games. A good score connects you to the setting as a whole and grounds you to the scene; it evokes certain feelings and images, moves you to feel in a certain way. But that’s...

Dev Blog 24/10/19


21 Oct

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Morale is a key factor in warfare. An army can be greater in number, better trained and exceptionally equipped, but without the will to fight, none of that matters. Conversely, high morale can see people through extreme hardships, giving them the determination to press on and continue the...

Dev Blog 15/10/19


16 Oct

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In this week’s blog, we will be concluding our miniseries of blog posts on sieges by discussing the assault phase, with a particular focus on how the game’s AI evaluates and reacts to unfolding events. 


Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/127

14 Oct

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Let me start by apologising for the lack of a blog last week. We are truly sorry to have kept you waiting and I am personally sorry for announcing that it would come 1 day later. We have been discussing switching to a new schedule so we can divert some more attention to the ongoing beta and there was some confusion about whether this new schedule went into effect last week. So, the new schedule... From now on, we will be posting blogs every fortnight. We feel that this will be...

New Blog Schedule