Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




25 Aug

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2734202439272223344]here[/url].

24 Aug

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2734202439268163021]here[/url].
Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Fixed a crash that occurred while creating village issues.
  • Fixed an issue that caused the scene snow calculation to be misaligned with the campaign map.
  • Fixed a crash that occurred when talking to a companion after clearing an alley.
  • Fixed the swing speed of the Battania Axe.
  • Fixed a crash that occurred when an army sieges a settlement.
  • Fixed a crash that happened when the player tried to open the encyclopedia page for "Radagos' Raider.
  • Fixed a crash that occurred during tournament missions.
  • Clan tags are not added to player names that already have that tag.
  • ...
Read more

21 Aug

Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Clan names with white-spaces in them are now correctly validated.
  • Fixed a crash occurs when Chaikand is under siege.
  • Fixed a crash on load screen when there is a corrupt save.
  • Fixed a crash that occurred while fistfighting in TDM games.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2734202158400352304]here[/url].

20 Aug

Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0

  • Fixed the missing shader issues. This will fix the long loading screens and eventual freeze and/or crash after it.
  • Fixed a bug that caused a crash while preparing tooltips for villages in the town management popup.
  • Fixed the issue with the matchmaker that forced everyone to play on EU servers for a while. Sorry for the inconvenience!
  • Fixed a bug that caused expand tooltip [ALT] key to not work properly.
  • Fixed an issue that caused Left Mouse Click to be assigned whenever the player tried to rebind a key.
  • Fixed an issue with the unverified DLL caution popup.
  • The create a premade game...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2734202158396328538]here[/url].

19 Aug

Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

Today, we are moving the current beta branch to our main Steam branch. Below you will find the original changes included in the beta branch, our previous hotfixes to the beta branch as well as some additional changes that we have done since.

Main Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3

Previous Beta Hotfixes:
18/08/20
  • Fixed a crash that occurred when entering a settlement.
  • Fixed a crash that occurred while distributing loot after battle.
  • Fixed a game freezing issue related to sound stutters.
  • Fixed an issue with party troops changing to 0 after battles.
  • Reduced the rate of casualties when a party i...
Read more
Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.5.0
SandboxCore: e1.5.0
Sandbox: e1.5.0
Storymode: e1.5.0
CustomBattle: e1.5.0


Singleplayer
Crashes
  • Fixed a crash that could occur at the end of battles due to a missing check in a 'formation AI' behaviour.
  • Fixed a bug that caused Manual Laborers quest to crash.
  • Fixed a crash that occurred when annexation decisions were proposed by AI clans.

Performance
  • Improved performance of retreat and flee behaviour of battle formations.
  • Optimized AI ranged and melee target selection for performance and spike reduction.
  • GPU performance improvements for towns - Make shadow occlusion queries great again!

Save & Load... Read more

18 Aug

Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3

  • Fixed a crash that occurred when entering a settlement.
  • Fixed a crash that occurred while distributing loot after battle.
  • Fixed a game freezing issue related to sound stutters.
  • Fixed an issue with party troops changing to 0 after battles.
  • Reduced the rate of casualties when a party is starving.
  • Changes made to the campaign AI party logic to change target less during the preparation of sieges.
Known Issues
https://fo... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/4641476065455868220]here[/url].

14 Aug

Post
    Callum on Steam - Thread - Direct


Greetings warriors of Calradia!

In this development update video, we take a look at the first batch of modding tools that we hope to share towards the end of this month, as well as some upcoming changes to the game.

We hope you enjoy the video! And for those that prefer to read: the script can be found below.


Greetings warriors of Calradia!

In this development update, we’ll be taking a look at some recent and upcoming changes to the game, as well as the first batch of modding tools that we hope to share towards the end of this month!

So, grab yourself a cup of tea, sit back, relax, and enjoy the video.

SCENE EDITOR
Let’s sta... Read more
Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3

  • Fixed an issue with gathered defenders failing to attack besiegers.
  • Fixed an issue with sieges not starting from the settlement start assault button.
  • Fixed a not-compiled shader issue.
  • Fixed a GPU driver-related crash which happened frequently at different stages of the game.
  • Fixed an issue that prevented players from selling their workshops.
  • Fixed a crash which happened when an old common area party was not deleted from memory after it was killed.
  • Fixed an issue with the militia count being miscalculated if the militia party was not active.
  • Players will be directed ...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/4641476065440598116]here[/url].

12 Aug

Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3

  • Fixed a crash that occurred when entering a settlement that you own.
  • Fixed an issue with the assault option not showing in some instances when joining an ongoing siege.
  • Fixed a crash that occurred when entering a newly captured city with an army.
  • Parties led by companions are now able to join armies.
  • Fixed a crash when the AI army leader lifted a siege.
  • Fixed an error while loading modules on game startup that caused a crash.
  • Fixed a crash that occurred with newborn NPC having no civilian or battle equipment set.
  • Fixed a crash that occurred when the player completed an a...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2730823825215982302]here[/url].

11 Aug

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/261550/announcements/detail/2730823280995046182]here[/url].
Post
    Callum on Steam - Thread - Direct


Beta Versions
Native: e1.4.3
SandboxCore: e1.4.3
Sandbox: e1.4.3
Storymode: e1.4.3
CustomBattle: e1.4.3

  • Fixed a crash that occurred when talking to a minor faction party during the main storyline.
  • Tier 4 troop wages are decreased by 1 gold and Tier 5 wages decreased by 3 gold.
  • Fixed a crash that occurred when attempting to perform an action while at a settlement with an army.
  • Fixed a bug that tagged garrisons as mobile parties which caused prison escape chances to be calculated incorrectly.
  • Fixed a crash the occurred while creating settlement notifications for caravan transactions.
Known Issues
... Read more