1200x768 is the lowest supported resolution for windows to fit but you can try changing the scale of UI to be lower. This is done from the general settings menu.
1200x768 is the lowest supported resolution for windows to fit but you can try changing the scale of UI to be lower. This is done from the general settings menu.
Originally posted by Mr.Niche: ... and all we get is world map size and hot fixes?
Awesome, so exciting!
That save stuff sounds so complicated. And trying to make it efficient, too 😬 Better you than me, lol.
It's not so bad. Just time consuming. xD
Awesome, can't wait for it! (But seriously take your time tho)
Thanks! :)
So, this means we don't loose our settlement when we send someone out? Can we have a caravan traveling on the over world and keep playing in the settlement? That was something I missed when I first played this game, it felt so constraining only being able to play in one small location. I don't know why, maybe because I'm used to the way Rimworld is handling it
Later in development I’ll add you the ability to send out caravans, scouts, raiding parties, etc.
Love this! Take your time, the update will arrive when it’s ready, just like all wizards.
Thanks my friend!
Hello!
Today I'm going to show off some stuff related to migrating and saving. I get quite a few comments regarding these two systems and how they can be improved. Especially the migrating system which is pretty much just a prototype in the game. The save system also needed an upgrade, not only because it didn't have that many features, but because I literally had to upgrade all the tech for it to make it so players are able to go back to settlements they've abandoned or been killed at.
Before I get into that stuff, a quick note on where this sisyphean update is at. I'm getting closer each day to being able to put this out into beta. This save system stuff slowed me down a bit because it's so complicated to save out a player's session based on information that spans the game, and individual tiles you settle. So, I still don't have any hard date to provide as for when the update can go into beta. Thank you for waiting so patiently.
Alright, first up, mi...
Read more External link →