Appreciate you raising! I've passed this on to the team.
Appreciate you raising! I've passed this on to the team.
my screen stayed black after the cutscene with the moon of peril in perilous moons but i was able to move and click, once i escaped; eyatlalli said "well done distracting null" and directed me to the next one but the quest log didn't progress.
Thanks for raising, we're currently looking into this issue.
Do you know if other creatures are bugged? Have caught 200 Snowy Knights with no wing yet
Razorback Kebbits are the other one but I asked the team and sounds like you're just unlucky. Let me know if you still don't find it.
Anyone else having trouble with the hunter favours? I'm doing the master ones, the dashing kebbit was pretty quick, now I'm hunting herbiboar, over 65 kc in so far and still no fur from it yet? Just extremely bad luck or glitched ?
Currently looking to hotfix that issue and I'll update the game update newspost to keep you updated!
I can confirm that's some pretty insane luck for being this early on!
Is it reduced for irons like toa
Irons just have a flat 50% reduction for all death costs since the death rework years ago
Bees bugged? Shows on map yet I can't see them anywhere in the arena.
There are two types of Jerboa. Hopefully this helps.
YOU CANNOT HUNT THE CAPYBARA
Why would you want to :angy:
Does the salamander need gp to be used in wildy?
No, instead when catching them, you have two different types of Salamanders that you gain, the immature versions are the ones that cannot be used in the wildy.
There's a 75% reduction in fees until you've completed 50 waves in total to help out the learning process, but i'd recommend bringing cheaper items in to reduce your death costs while you learn, then bring your bigger items and supplies when you're more comfortable.
Thanks for raising, I've added it as feedback for the team to investigate.
So you'll now have a chance to get these instead of being able to train any. The immature salamanders are the ones that you can't use.
On some unapproved leave, we're looking to see where they've gone and get them back as soon as possible!
Thanks for raising! The team are aware and are looking into the issue.
Appreciate you raising! The team are aware and are looking into the issue.
There were a lot of specific details mentioned in the video that do not appear in the text of the blog, like stats and special effects of the new items. Will these appear in a separate blog post later today?
It's the reason why we included the Overview blog as we already put a lot of that information inside that newspost.
Because its a massive swing away from "poll all content".
We knew about 2 quests because we polled and said yes to them.
These are 2 brand new quests that we've heard nothing about and are completely unpolled. Ive also been on the "We're getting 4 new quests" for the last couple of days but you can understand why some people are confused by it.
Im so so excited though. Ive been of the opinion that we need more of this, the polling system has ruined any sort of surprise in the game and i cant wait to dive into brand new stuff.
Up until this post, i can understand why people were still "They aren't releasing 4 quests"
FWIW, we will always be polling rewards for quests that will have an impact on the game - big or small, but we definately want to try and give you more quests that are surprises like the two we haven't talked much. Keen to hear feedback on this approach.
Video url is broken and points to https://secure.runescape.com/m=news/CHANGEME
Changed, thanks fam!
When can we expect the agility thing to be released, or at least the news post for it?
We'll share more on the Agility Course in the near future, but I can't give you a date for it.