When designing new content, how much thought is given to potential emergent gameplay such as essence running, alting etc.? I feel like with essence running already being as prevalent as it is with the hlc, I'd imagine it'd atleast be a side consideration.
It's certainly easier to forget to think about in that it isn't inherent to the content itself. That said I think this is more a case of Varlamore is huge - there's a ton of content that was important for us to get right so the small scale new RC method just doesn't get the same attention in feedback from playtests and so on. That's totally on us for what it is worth to remember these things in future.