Old School Runescape

Old School Runescape Dev Tracker




22 Mar

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Gorgeous work.

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We'll be live on Thursday with our weekly Q&A livestream where we'll be looking at the release of the new Fishing Skill Boss!

We'd love to hear any questions you have for the team so feel free to submit any queries below.

Join us at 5:00pm GMT (UK time). We look forward to seeing you there!

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Edit - Some extremely helpful suggestions in the replies. I can't thank you enough for the suggestions so far!

Hey guys,

For those of you who don't know me I'm Mod Kandosii from the brand and product marketing team; I'm the guy behind the Darkmeyer, Trailblazer and upcoming Fishing Skill Boss assets amongst others.

The Trailblazerz song performed by J1mmy & 9Rain was something I've wanted to do for a long time and because it went down so well I'm looking to make it a regular part of League a bit like the old Wrestlemania songs.

So my question is, who / what are you guys listening to at the moment? I'm interested in genres, artists or even just general moods! What I'm hoping for is to figure out how we can match a song to the overall League III concept and to produce something you guys would actually want to...

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I know there's a lot of curious people here eager to learn all about the name.

Here's its journey as it appears OP isn't being entirely truthful about the ownership of it...

It was sold to another player back in 2016. It was stolen from that player in late 2017 and returned to them, following an investigation, in early 2018.

So, the name was in fact returned to its previous owner.

A bit more context, if you're curious. The account which held the name was actually banned from the game earlier this month, following Real-World Trading activity. Which is presumably what led to the OP chancing his luck at getting the name back after originally selling it.


21 Mar


20 Mar

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Originally posted by i_hate_blackpink

its not engine work, the client already supports light multipliers on models, they could just change the light modifier in the definition although that might f**k up the ingame model too

I believe when we boost ambient light on the item it only impacts the icon/drop model as worn equipment follows a hard-coded front facing light that ignores config settings. I'll have a play around and see what I can do ;)

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Originally posted by CactusHopper

2004 Internet Explorer was peak technology, every piece of code written after is a pox.

Wild though, so it doesn’t even save those images anywhere, just grabs the model and pumps it through this thing every time you look at the icon? What a game.

I suppose you might have a point there, still quite impressive though :D

It is wild. Another strange one is how animations are stored. Rather than being a single file that can be played on a single skeleton the frames are all stored individually and can be Frankensteined together and played on literally any skeleton. Not advisable as it would look distorted and nonsensical, but if used correctly a programmer could make a new animation without needing to bother an artist. We are starting to move away from this though as managing the files as individual frames is a bit awkward.

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Originally posted by CactusHopper

You could use this tool to just export a PNG, and use that PNG as the sprite, cleaning it up or making adjustments in photoshop or whatever after export. But it seems like the sprites maybe just are the list of parameters used as inputs to the tool.

Ah, you're missing the genius of the Gowers. You see, this game used to run through a browser in the year 2004. A fully 3D experience in internet explorer of all applications. This wasn't a quirky way to make icons for the sake of it, it was memory saving - why store 1000s of sprites when the engine can just render a small image of the drop model? Every strange thing this game does is purely so it could run efficiently in a browser :D

It also saves us Artists a lot of time too, so it has development benefits as well. Of course, wanting to improve the quality of the icons is a little more of a hassle, especially with specific requests like this one - but it can be done :)


19 Mar

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Originally posted by Julianomaly

Good. Now fix the zulrah bots... how are they getting away with the absolute bare minimum stats to finish regicide but also have 26k kc? Ive seen as high as rank 170 on the high score s list

Because they're not bots, they're generally players manually farming bosses for gold and selling it. It's something we look at every day, but you have to understand that people who aren't actually using a bot and are doing this need to be investigated closely so that legitimate players farming bosses aren't banned for it.


18 Mar