Old School Runescape

Old School Runescape Dev Tracker




15 Jul

Comment

Originally posted by insmokeinsmoke

"This sounds crazy powerful, right? That's because it is!"

this is a shit angle to design from.

A first project should never be CHANGING THE PVM BOSSING META.

also why are we STILL addding to slayer. Just fix skills that have needed a rework for years. Hell take off resources on bosses. Though I know you will never respond because I'm sure there is some reason Jagex has ruined (almost) all skilling money methods.

I think that's perhaps where some of the issue lies. The idea as I understood it was to be a different way to do slayer and not a new meta where everything else is obsolete. Sort of like how you can choose between Konar, Duradel (and technically Nieve/Steve)

Comment

Originally posted by pasty66

If its been fully fleshed out could we get some more details on the suggestions then? I dont really feel comfortable voting on something that weve been told so little about how the details will be implemented

I'm hoping an update to the blog will help address this, but I can't speak for what Arcane is planning to change personally

Comment

Originally posted by SamAxesChin

I appreciate you responding to this since it would have been much easier to ignore it, your guys' communication with us is always great, and I believe you care about what's best your game than any other development team I've come across. Whatever the outcome of this is, please tell Arcane to not let the criticism get him down too much and that it's great that he already has a big project he's spearheading only a couple months into the job. I'm excited to see what he has in store in the future.

No problem! And I'll pass on the message although speaking from experience it's very easy to take criticism personally for a project you've worked on.

There's been a lot of great feedback and I'd like to think that we can come to a middle ground which addresses the majority of the players concerns with boss slayer

Comment

I don't think it's fair to compare my first impressions to a question on a Q&A to a fully fleshed out design which has been explained to me in-person by the designer himself.

I do think Boss slayer has potential, also the opinions of a single JMOD never represent the entire team and opinions can always change.

It's worth mentioning that the concept was still selected by the team and feedback into the design was given by many on the team, myself included.

I'd ask that you guys give us a chance to make amendments to the blog based on the feedback you guys have given, I know Arcane has been very busy reviewing and deciding the changes he would like to make to it.

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It's been noted and is being worked on :) don't want all those laps to feel like a waste


14 Jul

Comment

Ping me your account name and I'll see what is going on for you

Comment

Firstly, a big thanks to everybody engaging here. Lots (wew 750 comments!) of really good conversation about the content here. We're going to discuss all of your feedback tomorrow, and we'll communicate any changes we want to make soon after. Expect blog changes and some coverage on the livestream tomorrow.

Comment

There's a ton of really solid feedback in this thread. I just want to note that we're still a way away from when we wanted to poll it. We'll be discussing all the initial feedback tomorrow, and we'll get any changes blogged quickly.

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5/7 meme, and lots of quality feedback in the thread - thanks all!
I've compiled and passed it on. We're still a way away from when we wanted to poll it. We want to discuss the initial feedback tomorrow, get any changes blogged quickly, and discuss any changes on tomorrow's livestream.

Comment

Originally posted by [deleted]

[deleted]

You would not pick your quantity no, the expected quantity for each task should be 2-3 hours of PvM unless extended.

Comment

Originally posted by Ellezei

Are bosses going to still require you to have killed them before you can be assigned them and do you still have to have unlocked TzHaar for this? Or is this now a way to get a zuk task for your first kc?

All previous requirements for boss tasks will still be enforced.

Comment

Originally posted by newquestidewa

  • Corporeal Beast (solo-only)
    • A private task-only instance will be developed

How is this supposed to work? because unless we can spec it down it probably wont end well

There is a solution to this, where we can make it so when you open said private task instance, it remembers and re-applies the stats of what corp had when you left.

So you can still spec corp down, although you wouldn't be able to drop food and have it remain there.

Post

We'll be live on twitch.tv/oldschoolrs tomorrow from 5pm BST!

I'll be your host, and I am delighted to be joined by Mods Arcane, Husky, and Lenny.

Submit your questions or topics of discussion you want to hear us talk about in the comments below and I'll do my best to get them on the stream.

We've got a lot of questions left from last week too!

You can also submit your questions privately here: ...

Read more External link →

13 Jul