Old School Runescape

Old School Runescape Dev Tracker




02 Oct

Comment

Originally posted by TheColor0fMoney

Just for clarification, will old league rewards only be available in other leagues?

Basically, what happens if leagues dies the same way DMM died?

If leagues die then we will find some way to keep our promise. We don't know what that is yet so I can't give any information unfortunately.

I personally am very hyped for Leagues and am hopeful that it will flourish and do well

Comment

Originally posted by Dark5757

Typo in the 2nd FAQ..however however however, however.

"As this is on a new game mode, stats will start off fresh. However with Twisted League. However, we know the grind at the start can be rather frustrating, which is why we will have accelerated XP rates and an unlockable relic at the very start of your league adventure."

Fixed! Thanks :)

Comment

Originally posted by Forkward

The rewards that carry over to the main game are super cool, but should absolutely not be tradable.

Isn't the whole point of them to be able to flex that you participated in a league? If they are tradable that will only be the case for ironmen.

So we see this feedback a lot and here's my thoughts on it.

If it's untradeable then you only get them on your alt unless you pause all main-game progress which a lot of people won't like. Most people are going to like the rewards being tradeable so they can do this. Ironman accounts are hard done by this, there's no way around it though we don't have the tech to let you log in to more than one world at once.

Also, there are benefits to being tradeable. They will be rather expensive when the league ends and everyone gets them and people get to feel like they earned something which helps their main account progress.

And finally, we do want a way to show off your progress in the league, this is why the trophies are untradeable. Each league the logo will change so if you want that prestigious dragon trophy, better play and get it!

Hopefully this means the rewards have something for everyone :)

Comment

Originally posted by kungirus

Please pretty please consider us filthy casuals when designing these xp rates. It took some of us over a year for base 60s and I 3x sound like it would get me to base 40s before it all gets wiped

We are absolutely going to consider this from all levels of the game. We can't do this balancing pass until we have it in a near-releasable state though. 3x was just selected as a good starting point

Comment

Originally posted by AWilsonFTM

I hope this brings as much f**k uppery and drama though, we all secretly love it. Woox tick eating, ddosing, mass disconnects. I bet you 10gp this will find its way onto the drama calendar at some point.

I hope not :(

Comment

Originally posted by ImTedious

Zeah Only?

Tasks?

MY BODY IS READY

Have we found the winner already?

Comment

Originally posted by TheHappyPittie

Im incredibly hyped for this but have one complaint. If i want the rewards in my ironman i have to basically give up main game progress. I can’t make an alt to get the points for my iron or just buy them with cash. Would it be possible to link a second account to my iron so that it (my iron linked to this secondary account) can use the points in the main game u/jagexacorn this way, like a main, irons don’t have to give up main game progress to get these rewards. Mains can make alts to play and trade the main their rewards

Edit: or allow multi logging?

I honestly feel you.

Unfortunately there's no way around this because we don't have a way for you to log in to 2 worlds at the same time. We thought about having item transfer services but there's no way we can get a system that will work without being exploitable (such as an Ironman gaining rewards from someone elses work which goes against the spirit of the game mode)

Comment

Originally posted by Jevaneaux

I did look at the FAQ and forgive me for being an idiot. Do I understand it correctly that even as a casual player, if I complete most of the tasks I'd still be able to get my hands on some of the rewards?

Yeah the points you get in leagues are the currency you use to buy the rewards. The more points you get, the more rewards you can buy!

Comment

Originally posted by CallmeSoup

Hey jagex, you dont need to do rune mysteries to train runecrafting

You do to lamp it

Comment

Originally posted by iggyboy456

The way I understand it, you can't multilog on one account on main game and league.

This is correct. You can use your existing account to log in to your "Twisted League Save Game" but you can't play both versions of your account at the same time. If you want to play both at the same time you need 2 accounts

Comment

Originally posted by PapiDickems

Absolutely voting no on main game rewards.

I'd love to know your reasoning behind this. It could be you just don't like it but if it's for other reasons then that information is quite useful to us.

Comment

Originally posted by TheColor0fMoney

I dont know how i feel about tradeable rewards transferring into the main game. It basically creates ultra rares that could be worth absurd amounts, and if they give up on leagues, there will be a finite amount of them in the game forever.

That slayer helm recolor is f**king dope tho

It states at the bottom in the FAQ that we don't plan to have discontinued items with leagues.

Comment

Originally posted by CallmeSoup

Hey jagex, you dont need to do rune mysteries to train runecrafting

Lamps and books of knowledge

Comment

Originally posted by ImTedious

Zeah Only?

Tasks?

MY BODY IS READY

nice

Comment

Originally posted by Wallbounce

3x seems extremely low imo. isn't dmm 15x? definitely needs to be upped if you want people to play this.

It's the current base exp rate. Take in mind you will have relics boosting your progress as well. As Husky mentioned, we will be testing the values to make sure it works!

Comment

Originally posted by newquestidewa

why is this not being polled?

As leagues are it's own separate game mode, we are not polling it. However we are going to poll any rewards which make it to the main game, as you can see in the blog post

Comment

Originally posted by Egdni

Looks interesting! What's the rate of accelerated xp?

It's currently set as 3x the experience rates until we move on to our internal balancing to see what that feels like to play :)

Comment

Originally posted by Hostile_Sage

Can you change their herb drop to being unnoted? Having herbs drop noted in stacks of 1 defeats the purpose of the herb sacks.

A lot of recent monsters seem to have these noted herb drops in low amounts. It might be worth looking into this.

Hi Sage - I've passed this issue on to the team for consideration.