Old School Runescape

Old School Runescape Dev Tracker




28 Nov

Comment

Originally posted by thisfornsfwww

It’s definitely not fine as it is. The magic damage buff currently provided by it will likely replace arcane in almost all scenarios. Also, stacked with with other damage boosting items, and the new staffs proposed, it will be very game changing for magic, something I believe doesn’t need buffed. If it does need buffed, not to this extent.

I'm always interested in hearing player feedback and I don't fully understand why it is bad because it replaces the Arcane specifically, if we put out a new offhand from a new group boss it definitely has to be better than the arcane otherwise it's not worth adding it at all.

Is your feedback that we instead release an upgrade to magic not in the offhand because you feel like the Arcane should never be replaced under any circumstance? Because that is viable and valid feedback

Comment

This picture is on slayer task which isn't a factor in any raid or in pvp.

The max hit with the staff in pvp is 82 with the new Siren's Tome and current max mage.

The max hit with the staff in current max mage (no tome) is 80.

The max hit with just an occult and the god cloak is 73.

Comment

Originally posted by annathekoala

Not sure if this was answered in previous threads or Q&A’s, but would it be possible for the Sire respiratory systems to also give slayer xp? And thanks so much for finally fixing up Sire, as someone who is hunting for the pet I really appreciate these changes!

We've talked about this internally but are wary of significantly buffing the Slayer XP that boss gives.

Comment

Originally posted by Phenetylamine

Seeing as how you already use (o) for offensive blackjacks and (or) for ornamental equipment, can't you just use the suffixes (ha)/(vo)/(el)? Doesn't seem out of place to me.

(he)

Comment

Originally posted by Umdlye

How so? "Harmonised staff of nightmares" wouldn't even be the longest item name.

Edit: nevermind, I see it wouldn't fit in the combat options menu.

Yeah, the combat options menu is what we were looking at specifically.

Comment

Originally posted by strobelobe

Nightmare Staff (H) for harmonised.

Nightmare Staff (V) for volatile.

Nightmare Staff (E) for eldritch.

All 3 are better than Nightmare Staff (Harmonized/Volatile/Eldritch Orb).

You already have many items in game that follow one letter abbreviations so precedent has already been set.

We discussed this option, but they'd have to be lower case (in all our items everything except the first letter is) and we already have (e) used for enchanted items.

Comment

Originally posted by Lazy_Inferno

Not a fan of how the staff looks, but a fan of the mechanics it has.

Glad you like the mechanics - how would you change the appearance?

Comment

Originally posted by jachymb

Everything except the mace is still overpowered. Gonna vote nope.

If you have balancing feedback, we'd love to hear it so we can adjust the stats.

Comment

Originally posted by Aktopps

Please re-rename the Nightmare Staff and change it back to the Staff of Nightmares.

We had to shorten it for spacing reasons, sorry. It gets very long once you add the names of the orb attachments.

Comment

Originally posted by [deleted]

[deleted]

No, we are fine leaving that in as a requirement to complete all of the elite clues. We were aware of that when we launched leagues. Sorry but you're going to have to get 95 slayer to farm those elite clue tasks!

Comment

Originally posted by noavailableNMe

i mean for the nightmare reward beta world. would like to test the new stuff

That makes a lot more sense. I'll ask about that for you, but I suspect we won't be able to change something like that easily.

Comment

Originally posted by alterhshs

Keep getting a "You do not have enough Chaos runes to cast this spell" every 2nd attempt to cast Ice Barrage in the rewards beta world, wonder what's going on there

u/JagexGambit

Thanks - we'll check this out. Edit: this has been fixed

Comment

Originally posted by noavailableNMe

is it possible to add no slayer task requirment to kill for example cerberus?

Requirements like that usually keep the prices of the rewards more stable so I don't think we ought to remove it in this case.

Comment

Originally posted by wigguno

Mr Mordaut's learning materials have been brought up to date to contain the Wrath rune.

Game is playable again thank you Jagex.

welc

Comment

Originally posted by [deleted]

[removed]

This is a standard weekly update, not a rollback. Can you clarify what you mean here?

Comment

Originally posted by DivineInsanityReveng

No league changes? Thought some things like the lockpick were coming?

That's in there now :)

Comment

Originally posted by Hek_a_ton

Did you forget to add in the lockpick being added to scavengers in CoX?

Added!

Comment

Originally posted by qt_2d_girl_irl_btw

For some reason I can scroll the patch notes sideways.

Also the merch store link is broken.

The merch store link should now work! As for sideways scrolling patch notes, that I'm not sure about.