Would've been cool if they added weapons specific to these new expeditions
There are new transmog designs, but not new weapons and mods specifically.
That kind of new content is something that would be introduced in an expansion like Worldslayer.
Would've been cool if they added weapons specific to these new expeditions
There are new transmog designs, but not new weapons and mods specifically.
That kind of new content is something that would be introduced in an expansion like Worldslayer.
I don't understand why patch notes from the past are mentioned. Are these new changes in today's patch or just 'all changes' from inception of the game?
Previous (relevant) patch changes are mentioned since a lot of players bounced out of the game after launch and may want to know whats changed since then.
There is also an mis-informed notion with certain players who believe that "all we do is nerf". If you review all the changes we've done since launch (listed here), those players will actually see that we have focused on buffs buffs buffs.
Transmog is only possible within the same gear categories, e.g. Automatic shotguns into Automatic shotguns.
Please relax this requirement a bit. I.e. all shotguns types to all shotguns. In particular, I want to use the look of Icarus, which is one of the best-looking gun models I have ever seen in a shooter, on a sniper rifle that is actually worthwhile (which automatic snipers are not).
I havent talked to the team about this directly yet, but I believe that could play havoc with animations and sound queues if you were to combine a slow firing weapon design with a rapidly firing one (for example).
Transmog dedicated subthread here.
From now on, any gear item you find in Outriders will be automatically added to your Transmog Library.
All items that are currently in your stash and inventory have been added to your Transmog library.
Could someone politely let Robbie know that it's "Zilch" not "Nilch".
I thought so to when we were doing the script edits, but like you, I was wrong. Apparently Nilch is that hot new way of saying it.
So if I was following correctly we get New Horizons for free tomorrow and a paid expansion next year? Damn as someone who enjoys the game at launch but haven't played in forever I'm hyped to jump back in.
So if I was following correctly we get New Horizons for free tomorrow and a paid expansion next year?
Yes.
Read morePyromancer
- F.A.S.E.R Beam
- F.A.S.E.R Beam base damage has been increased by 100% (From 0.3 to 0.6 base damage at level 1)
- F.A.S.E.R Beam’s SPF has been set to 2.1 (Previously: 1.5) (June Patch)
- SPF controls how much the F.A.S.E.R Beam skill benefits from Status Power attribute. This change effectively means that the damage from F.A.S.E.R beam was doubled (and then some), though the effectiveness of this improvement still depends on the character’s Status Power attribute.
- Volcanic Armor mod’s damage reduction has been increased to 65% for both Anomaly and Physical damage. (Previously 50%) (June Patch)
- Changed the Pyromancers Healthy Lifesyle Mod in order to improve survivabilty while channeling this skill (July Patch)
- The New Description is:
- F.A.S.E.R Beam: Boosts your Health Regeneration by X for the skill duration.
- The Old Description was
- F.A.S.E.R Beam: Boosts your Health...
Read moreChanges to Skills
This section includes information about all changes made to Skills that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH] - we recommend using CTRL + F [NH] if you’re just interested in the latest changes.We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit Outriders.app to create and share your new builds!
Due to Reddit's 1000 Character limits, this has been broken down in 4 sub-comments of this thread.
Read moreChanges to Skills
This section includes information about all changes made to Skills that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH] - we recommend using CTRL + F [NH] if you’re just interested in the latest changes.We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit Outriders.app to create and share your new builds!
Due to Reddit's 1000 Character limits, this has been broken down in 4 sub-comments of this thread.
Read moreChanges to Skills
This section includes information about all changes made to Skills that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH] - we recommend using CTRL + F [NH] if you’re just interested in the latest changes.We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit Outriders.app to create and share your new builds!
Due to Reddit's 1000 Character limits, this has been broken down in 4 sub-comments of this thread.
This section includes information about all changes made to Skills that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH] - we recommend using CTRL + F [NH] if you’re just interested in the latest changes.We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit ...
Read moreRead moreChanges to Mods
This section includes information about all changes made to mods that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH]We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit Outriders.app to create and share your new builds!Weapon Mod Changes
- [NH] The mechanics of Fortress have been reworked. The new description and effect is now:
- Shots increase your current Armor and Resistance by 5%, stacking up to 3 times. At maximum stacks, the buff is doubled and additionally grants 30% damage increase for 10 seconds.
- The cooldown between stacks is 0.2 seconds.
- For more information as to why this was done, ...
Armor Mod buffs
[NH] Bug Fixes to Mods
This section includes information about all changes made to mods that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH]We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit ...
Read moreHeadline Changes:
General Changes: