Outriders

Outriders Dev Tracker




15 Nov

Comment

Originally posted by Sad-Wonder7307

Would've been cool if they added weapons specific to these new expeditions

There are new transmog designs, but not new weapons and mods specifically.

That kind of new content is something that would be introduced in an expansion like Worldslayer.

Comment

Originally posted by nomiras

I don't understand why patch notes from the past are mentioned. Are these new changes in today's patch or just 'all changes' from inception of the game?

Previous (relevant) patch changes are mentioned since a lot of players bounced out of the game after launch and may want to know whats changed since then.

There is also an mis-informed notion with certain players who believe that "all we do is nerf". If you review all the changes we've done since launch (listed here), those players will actually see that we have focused on buffs buffs buffs.

Comment

Originally posted by Mephanic

Transmog is only possible within the same gear categories, e.g. Automatic shotguns into Automatic shotguns.

Please relax this requirement a bit. I.e. all shotguns types to all shotguns. In particular, I want to use the look of Icarus, which is one of the best-looking gun models I have ever seen in a shooter, on a sniper rifle that is actually worthwhile (which automatic snipers are not).

I havent talked to the team about this directly yet, but I believe that could play havoc with animations and sound queues if you were to combine a slow firing weapon design with a rapidly firing one (for example).

Comment

Transmog dedicated subthread here.

From now on, any gear item you find in Outriders will be automatically added to your Transmog Library.

All items that are currently in your stash and inventory have been added to your Transmog library.

Comment

Originally posted by MagganonFatalis

Could someone politely let Robbie know that it's "Zilch" not "Nilch".

I thought so to when we were doing the script edits, but like you, I was wrong. Apparently Nilch is that hot new way of saying it.

Comment

Originally posted by merkwerk

So if I was following correctly we get New Horizons for free tomorrow and a paid expansion next year? Damn as someone who enjoys the game at launch but haven't played in forever I'm hyped to jump back in.

So if I was following correctly we get New Horizons for free tomorrow and a paid expansion next year?

Yes.

Comment

Originally posted by thearcan

Pyromancer

  • F.A.S.E.R Beam
    • F.A.S.E.R Beam base damage has been increased by 100% (From 0.3 to 0.6 base damage at level 1)
    • F.A.S.E.R Beam’s SPF has been set to 2.1 (Previously: 1.5) (June Patch)
    • SPF controls how much the F.A.S.E.R Beam skill benefits from Status Power attribute. This change effectively means that the damage from F.A.S.E.R beam was doubled (and then some), though the effectiveness of this improvement still depends on the character’s Status Power attribute.
    • Volcanic Armor mod’s damage reduction has been increased to 65% for both Anomaly and Physical damage. (Previously 50%) (June Patch)
    • Changed the Pyromancers Healthy Lifesyle Mod in order to improve survivabilty while channeling this skill (July Patch)
    • The New Description is:
      • F.A.S.E.R Beam: Boosts your Health Regeneration by X for the skill duration.
    • The Old Description was
      • F.A.S.E.R Beam: Boosts your Health...
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Devastator

  • Impale
    • Changed the behaviour of the Devastator's Impale, so that the game will detect impaled enemies as dead even before they disappear. (Early September Patch)
    • The HP Regen granted by the Impale skill has been increased by 50% (From 0.02 to 0.03 base regen at level 1) (June Patch)
    • The range of the “Vlad’s Grasp” mod has been increased to 100% (Previously: 25%) (June Patch)
  • Bo...
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Comment

Originally posted by thearcan

Changes to Skills

This section includes information about all changes made to Skills that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH] - we recommend using CTRL + F [NH] if you’re just interested in the latest changes.We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit Outriders.app to create and share your new builds!

Due to Reddit's 1000 Character limits, this has been broken down in 4 sub-comments of this thread.

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Pyromancer

  • F.A.S.E.R Beam
    • F.A.S.E.R Beam base damage has been increased by 100% (From 0.3 to 0.6 base damage at level 1)
    • F.A.S.E.R Beam’s SPF has been set to 2.1 (Previously: 1.5) (June Patch)
      • SPF controls how much the F.A.S.E.R Beam skill benefits from Status Power attribute. This change effectively means that the damage from F.A.S.E.R beam was doubled (and then some), though the effectiveness of this improvement still depends on the character’s Status Power attribute.
    • Volcanic Armor mod’s damage reduction has been increased to 65% for both Anomaly and Physical damage. (Previously 50%) (June Patch)
    • Changed the ...
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Comment

Originally posted by thearcan

Changes to Skills

This section includes information about all changes made to Skills that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH] - we recommend using CTRL + F [NH] if you’re just interested in the latest changes.We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit Outriders.app to create and share your new builds!

Due to Reddit's 1000 Character limits, this has been broken down in 4 sub-comments of this thread.

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Technomancer

  • Pain Launcher
    • Reduced the base cooldown of Pain Launcher by 10 seconds, from 40 seconds to 30 seconds (August Patch)
  • Scrapnel
    • Reduced the base cooldown of Scrapnel by 5 seconds, from 22 seconds to 17 seconds (August Patch)
    • Increased the base damage of Scrapnel by 19% (from base 0.756 AP to 0.9AP) (August Patch)
  • Tool of Destruction
    • The RPG summoned by Tool of Destruction has had its base damage increased by 66% (From 0.75 to 1.25 bas...
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Comment

Originally posted by thearcan

Changes to Skills

This section includes information about all changes made to Skills that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH] - we recommend using CTRL + F [NH] if you’re just interested in the latest changes.We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit Outriders.app to create and share your new builds!

Due to Reddit's 1000 Character limits, this has been broken down in 4 sub-comments of this thread.

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Trickster

  • Slow Trap
    • [NH] A new effect for the “Speed Boost” mod has been added to the existing effect.
    • The existing effect is:
      • Allies within the sphere receive 0.2% movement speed bonus.
    • The additional new effect is:
      • Speed Boost will now reduce the duration of revives within the Slow Trap sphere by 50%.
    • The cooldown of Slow Trap has been reduced by 9.7 seconds, from 30.7 seconds to 21 seconds (August Patch)
  • Borrowed Time
    • Reduced the cooldown of Borrowed Time by 5.5 seconds, from 13.5 seconds to 8 seconds (August Patch)
    • ...
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Comment

Changes to Skills

This section includes information about all changes made to Skills that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH] - we recommend using CTRL + F [NH] if you’re just interested in the latest changes.We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit ...

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Comment

Originally posted by thearcan

Changes to Mods

This section includes information about all changes made to mods that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH]We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit Outriders.app to create and share your new builds!Weapon Mod Changes

  • [NH] The mechanics of Fortress have been reworked. The new description and effect is now:
    • Shots increase your current Armor and Resistance by 5%, stacking up to 3 times. At maximum stacks, the buff is doubled and additionally grants 30% damage increase for 10 seconds.
    • The cooldown between stacks is 0.2 seconds.
    • For more information as to why this was done, ...
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Armor Mod buffs

  • Personal Space has had its damage bonus increased from 15% to 25% (August Patch)
  • Critstack has had it's Anomaly Power boost increased by 21% (from base 5.79 to 7) (August Patch)
  • Stand Tall has had its base Firepower bonus increased by 20% and its base Anomaly Power by 16% (From base level 10 Firepower and 15 Anomaly Power to 12 Firepower and 17.5 Anomaly Power) (August Patch)
  • Perseverance Shield has had it's base shield value increased by 40% (From base 25 to 35) (August Patch)
  • Blazing Aegis has had the armor increase it grants increased by 21% (from base 46.35 to 56) (August Patch)
  • Plate Dodger has had its armor value grant increased by 12% (from base 58 to 65) and its duration increased from 5 seconds to 7 seconds. (August Patch)

[NH] Bug Fixes to Mods

  • [NH] Fixed a bug that caused the “Moaning Winds” mod to deal different damage between Host an...
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Comment

Changes to Mods

This section includes information about all changes made to mods that Outriders has undergone since early April. Changes that have been newly implemented with the New Horizon Update are pre-faced with an [NH]We’ve partnered with the unofficial Outriders Outpost app (Outriders.app) to ensure that these changes will be live in the app as soon as possible! Visit ...

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Comment

Change Notes Overview for the New Horizon Update

Headline Changes:

  • Expedition Timers have been removed
  • Four New Expeditions Added
  • Transmog System Added
  • Tiago’s Store has been Reworked
  • Legendary Loot Drops and Farming Information and Changes
  • Changes to Legendary Sets
  • Changes to Mods + Bug Fixes
  • Changes to Class Trees + Bug Fixes
  • Changes to Skills + Bug Fixes
  • The Stadia version can now also crossplay with all other platforms.

General Changes:

  • The video that plays when launching Outriders can now be skipped on all platforms apart from PlayStation 4 and Xbox One.
  • The Eye of the Storm now includes a pick-and-choose Legendary item reward.
  • Added a Quick Mark functionality to Vendors.
  • Improved the readability of Mod descriptions, especially when viewed on a large TV or Monitor. This change means th...
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