Overwatch

Overwatch Dev Tracker




26 Jan

Post

The armor change I am referring looks like it isn’t going to make this next patch, so it will probably the patch after.

Those particular changes won’t be massive, but right now all “channeled” effects (Zarya, Symmetra, Moira, Winston, etc) are reduced by a flat amount like any other source of damage, but the size of the damage packets is purely based on how fast they tick, even though the tuning of the weapons are done via a general DPS calculation. For example, Winston’s tesla cannon was initially tuned way back when to have a faster update rate because it felt a lot better to use that way. However, currently that also means he does a lot less damage to armor.

We’re getting some new tech which allows us to separate armor reduction amounts for these effects from their update rate. This doesn’t mean we’re going to just go through and buff all of these weapons necessarily but we are going to go through them all and make sure we’re happy with how much damage they...

Read more

24 Jan

Post

Hello Somepony!

Are you using an AMD graphics card? If so, you might look into updating your video drivers.

Hope that helps!
Bruce

Post

Hey there, sorry for the login queue today. As of now we’re all clear, but we know the disruption when you’re ready to jump in and play is frustrating.

One challenge we encounter supporting a global game is finding a perfect patch time. At any given time some regions are busier than others. The reason we patch during Americas business hours is to make sure we have all the proper support staff here at Blizzard HQ to help if we encounter any issues. Unfortunately that means we land during a busier time for EU players.

Making the patch process smoother, and hopefully queue free for all regions, is a high priority for us. The problems we face on patch days can be complex, but I promise we’ll keep doing our best to fix the issues.

Cheers

Post

Friends, italics is indeed working. Locking this topic.


23 Jan

Post

Hi Everyone,

Thanks for helping test Overwatch on the PTR. This PTR test is concluded at this time and we have turned off access to the PTR.


15 Jan

Post

Hey there Juptian, thanks for reporting this issue! We’re escalating the bug and I’m removing the link in your post to reduce potential exploitative behavior. :slight_smile:


12 Jan

Post
    Dalthrox on Forums - Thread - Direct

Grats, and welcome to the Blizz family, Nicole! :smiley:

Post
    Araxom on Forums - Thread - Direct

Cheers and welcome, Nicole! :smiley:

Post

You can learn more about the MVP program overall here from the old WoW forums: https://us.battle.net/forums/en/wow/topic/4038704715

I have always been one since May of 2017. The green text on the new forums have been an obstacle for their web/fo...

Read more
Post
    Harlsoco on Forums - Thread - Direct

Welcome, Nicole! Glad to have you aboard!

Post

Thank you all! Happy to be here, and I look forward to sifting through many DxDiags and WinMTRs to come!

Post

Yay! Super excited to have you join the MVP group.

Post

Welcome to the club Nicole, your hard work and expertise has proven invaluable to us all!

YAY COOKIES!

Post

Greetings, Heroes of Overwatch!

We are very happy to announce that we have a new MVP, Nicole! She has been an active member of this community and been a positive influence in the Technical Support Forums.

We are glad she has decided to pick up the mantle of MVP and continue the endeavor to help those seeking technical help!

Please give a warm welcome to Nicole!


10 Jan

Post

Hey there Playshot, no release date on the 1.31.1.0 patch that is on PTR yet. Cheers!


09 Jan

Post

Overwatch Patch Notes – January 9, 2019

A new patch is now live on PC. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our ...

Read more
Post

Thank you for posting the detailed video! We’re escalating this as we speak. I’ve removed the link from your post to minimize exploitative behavior.


08 Jan

Post

Hey folks we have a bug fix in progress for this. This only affects the Sherlock skin so as a work around you can select another skin until the patch is live. Sorry for the hassle, cheers!

Post
    Denis on Forums - Thread - Direct

Patch 1.31


Heroes

Junkrat

  • With the Krampus skin equipped, his tail will clip into the ground during the Shot Put highlight intro

Widowmaker

  • With the Biathlon skin equipped Widowmaker’s rifle clips into her head and shoulder while scoped and moving

Maps

Hanamura

  • Players are unintentionally able to stand on some wooden beams along the walls inside the temple, creating an unfair advantage

King’s Row

  • Players are unintentionally able to stand on top of some door frames near the first objective, and above the bookshop entrance

Other

Colo...

Read more
Post
    Denis on Forums - Thread - Direct

Older Known Issues


Heroes

Ana

  • Heroes hit by Sleep Dart may have animation issues when hit by other abilities
  • Shooting an ally that’s at full health counts as a miss

Ashe

  • Impact VFX from Viper Shot play at an angle when hitting surfaces
  • If Genji deflects Dynamite, it’s fuse does not have an obvious sparkly flare as it burns
  • B.O.B. can move a cryo-frozen Mei
  • If Mei uses cryo-freeze on top of B.O.B. she can block his line of sight
  • B.O.B. does not collide with or damage Junkrat’s RIP-Tire during his charge
  • There is no callout for B.O.B receiving a Nano Boost from Ana

Brigitte

  • If two Brigittes Shield Bash each other at the same time the results are inconsistent
  • ...
Read more