Overwatch

Overwatch Dev Tracker



27 Feb

Post

Hi, hopefully I can clear some of the number stuff up.
Symmetra does 65/130/195 damage per second at each respective charge level against non-armored health pools.

Against the original armor calculation (-5 dmg per hit) this got a flat 25 DPS reduction and a 15 DPS reduction after the armor changes to -3 per hit.

So with this current PTR patch, at level 1 charge you gain +2 DPS versus armor, at level 3 you lose 24 DPS compared to before (now 156, previously 180).

This ends up being a difference of about .17 seconds in time to kill 200 armor health. We’ll see if this ends up being significant or not and go from there. I will say there wasn’t any specific intent to reduce Symmetra’s power.

Comment
    Linsivi on Forums - Thread - Direct

We have not forgotten this, promise!


26 Feb

Post
    mchu on Forums - Thread - Direct

But Talon would not let him go. Baptiste knew too much, and they sent operatives after him to silence him. Agent after agent came for him, including Baptiste’s former comrades. To stay under the radar, Baptiste drifted from place to place, aiding in humanitarian efforts around the globe. The few Talon members who managed to track him down were never seen again.

Post

Hey there!
Armor used to have a varying effect on damage over time and beam type weapons based on how damage instances were handled by the server (it’s not the server tick rate, some weapons have different update rates).

This meant that Winston’s primary fire would hit the maximum 50% damage reduction against armor because it had a faster damage update rate while Zarya’s beam would lose a flat 15 damage per second (after the armor change from -5 damage per hit to -3).

So the general results after this patch are Winston’s damage is increased against armor compared to before, Moira is about the same, Zarya and Symmetra are roughly the same at low charge and deal less damage to armor health pools than before while at high charge.

Post
    CaLee on Forums - Thread - Direct

PTR Patch 1.34 Known Issues

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.


Baptiste

  • Getting killed while playing Baptiste gives no Hero Tips.
  • Baptiste’s Immortality Field device can become frozen but continues to function.
  • Baptiste’s Immortality Field device doesn’t bounce off Mei’s Ice Wall correctly.
  • Baptiste can use Amplification Matrix while hacked.
  • Baptiste’s Exo Boots do not cause the flag carrier to drop the flag in CTF.
  • Baptiste’s gun magazine doesn’t update the healing ammo counter after you reload, until you fire a shot.
  • There are no tutorial video clips for Baptiste in the F1 menu.
  • No sound effect plays if you use Baptiste’s Exo Boots after walking off a ledge and jumping as soon as you land.
  • A moving payload doesn...
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Post

Overwatch PTR Patch Notes – February 26, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is...

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Comment

Communication is key, especially in Competitive. If haters harass you because of the sound of your voice then they’re sabotaging their chances to achieve victory in the match. If you’re constructively communicating, your heart is in the right place. You’re being competitive.

At one point we all had the squeak or teenage voice fluctuations. Stay the course and speak your mind; if they’re trying to bring you down they’re already below you.


25 Feb




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