Overwatch

Overwatch Dev Tracker




24 Jan

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Hey there I sent this post over to QA to dig into. Thanks for the report, anyone who has additional video or details please share in the comments if possible.

Sorry for the hassle, cheers.

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the game should only be cancelled if someone on the enemy team did not engage in combat. sometimes players do not realize that there is someone on the other team AFK back in the spawn room and that is the reason the match is being cancelled.

if you think there is a bug and want us to look at the replay, please post your battletag (and possibly the time/date you were playing) and we'll try to find the match. or if you have a video of the match, we can track it down.


23 Jan

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Overwatch PTR Patch Notes – Jan 23, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and on...

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Originally posted by [deleted]

[deleted]

Tomorrow is the eta. Cheers

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I’ve seen a lot of discussion about hero bans the past few days and I just wanted to offer some perspective on the topic. As always, the OW has a wide variety of opinions about the concept. Interestingly, we don’t have many people on the team vehemently arguing for the feature. More of us, including myself, are reluctant to add hero bans to Overwatch. As I’ve said before, we’re not of the mindset that we’re opposed to the idea entirely and will never add them. But overall, there are a number of issues that make us want to proceed carefully.

Coming at this from a game design focus, the number one thing we ask is, “what is the problem that we’re trying to solve?” We’re not fans of just adding ideas that are in other games “just because”. We call this bottom-up design. Sometimes the right design decision for one game, is a terrible decision for another game – even if the two games are very similar. For example, with World of Warcraft we did not impose forced grouping, a slow lev...

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22 Jan

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He doesn’t even wink, he raises his eyebrows…


21 Jan

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we recently recorded a developer update. it is scheduled to come out toward the end of the month.

we’ll try to do them more frequently.

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Congrats on the Victory!

For folks who stumble upon this thread, the network icons that appear on the left give the clues to what is happening here. We have some detail about what they mean in a support article.

Hopefully things cleared up naturally, but if not, head over to our tech forums and hopefully we can help out.

Cheers


19 Jan

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Originally posted by [deleted]

[deleted]

This bug requires a matching client and server update, we’re hoping to release it late this week. For a bug fix release where we do both client and server it’s important we get all major issues resolved for the update because of how the console certification process works.

Sorry this one isn’t as fast as we’d like to turn it around. Cheers.

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Hey there, Overwatch 2 will ship on all platforms that we already ship Overwatch on. No need to worry. Cheers


18 Jan

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Originally posted by emmerrei

Any feedback about the endorment level gone for a lot of players? Also a message, yes we know it's fine. Dead silence right now. I just lost my lv3-4, people with lv 5 are probably mad about it. And of course it happened during the event, so no free lootboxes. I already know nobody is going to get it back, but say something.

Hey there sorry we haven’t communicated out about this bug yet. We’re working on a fix for the bug and working to repair accounts that were affected. No eta but we’re actively working on it.

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    Molly on Forums - Thread - Direct

Hey all!

In the most recent patch, we added a feature to the live game that changed the player death camera behavior to pan towards the player that just killed you. Previously, this was a quick snap. Our intention for changing the camera behavior is to make it easier to quickly tell at a glance if the person that killed you was behind you or to your side. Unfortunately, we’ve received feedback that this addition is causing motion sickness for some of our players. In an effort to address this, we’re working on a “Snap Death Camera to Killer” toggle option in the Gameplay options menu that will allow players to disable this feature. We expect this update to be coming soon - please keep an eye on patch notes for more information.

As always, thank you for the feedback!


17 Jan

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Originally posted by ParanoidDrone

...big fix or bug fix? I don't want to get too excited.

Also on the off chance you reply to this, is there a reason Sombra's hack colors are inconsistent?

Bug fix, my bad. Can you post examples of what is inconsistent and I’ll look it over with QA. Thanks

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Hey there we have a fix for this we’re hoping to get out in an upcoming bug fix patch. Sorry for the hassle. Cheers

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Hey there we’re testing a fix for this and hope to get it out in an upcoming bug fix patch. Cheers

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Hey there sorry about this bug. We’re testing a fix internally and hope to get it out in an upcoming bug fix patch. Cheers