A little event happened two weeks ago, and I was lucky enough to be a part of it… and all of you were too. BlizzCon isn't just for those who attend the show in person, it's also a time when we get to connect with fans around the world and show off more of the game than we normally do, and this year we even ran an event in-game with a playable version of our just announced hero, Mauga. I'd like to run through the show - this is partially a recap, a correction to misunderstandings around announcements we made, and a bit of a sentimental journey. If you're not into that and just want the deets on Mauga changes, skip to paragraph 3 (don’t worry, I won't mind).
Let's start with Clash. We announced our next new game mode as well as one of the maps, Hanaoka, which will be part of its debut. Watching through some of the videos that people made off of our introduction to the mode, it was clear that I talked waaaaay too long about 2CP, but it also felt like there was some c...
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