Overwatch

Overwatch Dev Tracker




24 May

Comment

Codes created on the live build were not copied into this PTR, and codes from this PTR will not be copied back to Live.

Sorry for the pain, but once this patch goes live, the text based copy/paste can be used to migrate your work .

Post

The nerf to Assault maps though… that to me is huge.

Post
    CaLee on Forums - Thread - Direct

Patch 1.37 Known Issues

  • Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.

UI

  • Attempting to leave a game can place you on the “Find Game” lobby screen. (Press the ESC key to back out of the menu, as clicking the BACK button doesn’t work.)


23 May

Post

Unlike our last PTR, we will not be copying over codes once this PTR concludes. Apologies for the inconvenience, but keep in mind that you can now copy out your Workshop script to text, so consider storing them locally on your machine.

Once our next patch goes live, you can simply paste in your text into the Workshop editor to recover the work you’ve done.

Per hero and per game mode settings cannot be saved this way, so you will have to re-apply those by hand.

Post
    Molly on Forums - Thread - Direct

Overwatch PTR Patch Notes – May 23, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-o...

Read more

Experience your past Overwatch games from a whole new perspective with the Replay feature, now available on the Overwatch Public Test Realm (PTR). Replays allow you to watch your previous matches from any vantage point. Whether you want a first-person, third-person, or a bird’s-eye view, you can see it all with this tool.

Hone your strategies by slowing down or speeding up the game to see exactly how a critical moment played out, or get a better view of the action from on high with or without the UI. The Replays feature is currently available on the PTR for PC only, but will be coming to consoles soon.

Accessing Replays

You can view available Replays from your Player Profile under the Replays tab. There you'll be able to load up your 10 most recent matches in all game modes (except for Tutorial and Practice Range). Replays wi...

Read more
Comment

Could you make sure that you don’t have any UGC restrictions on your account?

Also, are you using a sub account by chance?


22 May

Comment

Hey folks, this is a bug and we’re working on a fix. Apologies for the confusion here, cheers.

edit: For clarity, Ashe should generate ultimate charge while B.O.B. is active after we fix this bug.


21 May

Comment

apologies. we're trying to get this fixed ASAP.

Comment

Hey there we’re working on a server side update that will change the threshold of players required before shutdown and also properly enforce penalties for leaving. We hope to roll this out within the next couple hours.

Cheers

Comment

We have more improvements coming later (in a future patch), so the current build that is live is very similar to what was on PTR. In the future, having a change-log sounds like a great idea!

Hang tight!

Comment

This has been added to our ‘Known Issues’ list while we look into this issue further. Thank you.

Comment

Thanks for the report. We are actively looking into this issue.

Comment

Thanks for the report. We are actively looking into this issue.

Comment

Thanks for the report. We are actively looking into this issue.