Overwatch

Overwatch Dev Tracker




24 Jan

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As a quick reminder we know that Junkrat enjoys a milk boba tea, which he keeps in his canteen.

Source: Overwatch Forums Developer Post Archives

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LOL NOOOOOO

I don’t know what you mean I definitely don’t love smacking people in the face with a giant hammer lol how ridiculous right?

:sweat_smile:

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“BEER!”
-Reinhardt

&

“SAKE!!”
-Hanzo

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But for real, your argument is completely valid.

Do you think that 5v5 will change how you feel about Reinhardt?

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Rein… problem!?!

D:

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Echo-ception.

Copy Echo then ult and copy Echo then ult and copy Echo copy Echo then ult and copy Echo copy Echo then ult and copy Echo…

:dizzy: :dizzy_face: :dizzy:

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Isn’t she STUNNING!?! :star_struck:

I chatted with the concept art team to put together a deep dive that will come out later this week. :blush:

HAPPY YEAR OF THE TIGER, FRIENDS! :tiger:


23 Jan


20 Jan

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Completely fair criticism. We don’t do enough currently to support small to medium sized creators, and that’s something I’m tasked with improving. Not much more I can say right now, aside from “I hear you”

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yes.

Creator relations means supporting the entire OW creator community, to work to retain existing creators, to maintain relationships with folks who may have churned out, and to foster up and coming creators who are just starting on their journey.

BTW. we’re hiring dedicated support for this responsibility as we speak: ...

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I can ask, however to set expectations - we don’t generally share data publicly unless it’s something that really moves the needle.

I will say this: the April Fool’s card was the bar against which we measured the first Creator ExCard’s performance and it hit or exceeded all of our expectations

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Not speaking to any specific meeting or otherwise, but there’s a lot of behind the scenes relationship management that the community team is responsible for. Making sure that creators are prepared for our “big beats” and are able to make the best possible content is to everyone’s benefit, player and dev alike.

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For sure. This was a factor that was specifically pointed out during our initial analysis of the ExCards performance. Even with that knowledge, the overall impact was positive.

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Sure:

  • Specifically for Damage, there was an overwhelming number of Heroes for one person to handle, which lead to not every Damage Hero initially receiving the attention they deserved. to address this, we’ve divided the category among 2 creators for the next card
  • There’s a perception among some players that personal biases play too heavily into the proposed changes. This is something that all of the creators we’ve been working with for the second card are very self-aware about, and they’re paying close attention with their notes
  • Some players don’t understand why we’re working with creators and not the broader community. Our goals for thi...
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Friend, I am a Community Manager, not a designer.

This is a small way that the community team can drive towards a creative solution for keeping the game fresh (through the ExCard), all while not having an adverse affect on T4’s other development priorities. The halo effect of content creators feeling excited, higher engagement with the feature in game, and increased CCV category wide on Twitch during the tournament, are all welcome additional benefits.

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Grateful for the kindness and yes, we are iterating with a goal of improvement and optimization each go-round. Ultimately, we’d love for these collaborations with content creators to be both fun and sustainable, so we’re keeping an open mind as to how we can level up both the ExC and it’s related Creator Cup

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Critique is great, however I personally believe the last ExCard was pretty successful, by multiple measurements.

  • It had a very high adoption rate (meaning lots of players checked it out)
  • It had a very high hours played (in comparison to other cards)
  • Content Creators were generally positive about it
  • Broadly, players were excited about it

I know that it’s easy to be cynical and only focus on the negatives, however you have to take in the good with the bad. Otherwise you’re just cutting off your nose to spite your face.

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I don’t want to steal any of the spotlight from the creators here, so that’s all you’ll be getting from me today :wink:

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They definitely didn’t forget them, especially Symmetra